# LIMIT: 492000 - 521999
#
# HoI - Japan Events 
#
#		written by Henrik Fhraeus
#
#
# Hoi1 CORE(mod-Phoneix)1960
#
#
# EXTRAS/FIXES:
#
#
#
# EVT 492016			- 	Japan commits major forces to the Chinese Incident (ai evt) 		(inf divs directly put on map in northern china / divs added)
# EVT 492017			-       Japan commits major forces to the Chinese Incident (ai evt) 		(inf divs directly put on map in northern china / divs added)
# EVT 492043 and 100010002	-	Nakano School in Tokyo 							(extra by bm)
# EVT 492044/492045/100010001	-	IJA Tank School in Manchukuo 						(extra by bm)
# EVT 3801			- 	The USA Assassinates Admiral Isoroku Yamamoto 				(fix by bm)
# EVT 3802			-       The Nanking Massacre 							(mod by bm)
# EVT 492028			- 	Marco Polo Bridge Incident 						(mod by bm: random removed)
# EVT 492029			- 	Marco Polo Bridge Incident - escalation (human player evt)		(mod by bm: chances are higher now)
# EVT 492150			- 	Marco Polo Bridge Incident - escalation (ai evt)			(mod by bm: divs added, ai only)
#
# Evt                     - Tweaked by conjurerDragon FIXED
# Evt 492048                    - Tweaked by conjurerDragon
#
#
#########################################################################
# Siam accepted (Axis Japan)
#########################################################################
event = { 
	id = 4504
	random = no
	country = JAP
	
	# Triggered by SIA 4502
	
	name = CEVTNAME_4504 # "Siam accepted an alliance with Japan"
	desc = EVT_4500_DESC
	style = 0
	
	action_a = {
		name = OK
		command = { type = peace which = SIA value = 1 }
		}
}
#########################################################################
# Siam accepted ("Neutral" Japan)
#########################################################################
event = { 
	id = 4505
	random = no
	country = JAP
	
	# Triggered by SIA 4503
	
	name = CEVTNAME_4504 
	desc = EVT_4501_DESC
	style = 0
	
	action_a = {
		name = OK
		command = { type = peace which = SIA value = 1 }
		}
}


#########################################################################
# Removed and replaced by US and Japanese trade events
#  US Oil Embargo
#########################################################################
#event = { 
#	id = 3800
#	random = no
#	country = JAP
#	
#	# Triggered by USA 3701
#	
#	name = "EVT_3800_NAME"
#	desc = "EVT_3800_DESC"
#	style = 0
#	
#	action_a = {
#		name = "OK" # A very bad thing this is
#		command = { type = oilpool value = -10000 }
#	}
#}
#########################################################################
#  The USA Assassinates Admiral Isoroku Yamamoto
#
#  fixed by bestmajor (wrong ID used / Minister ID added)
#
#########################################################################
event = { 
	id = 3801
	random = no
	country = JAP
	
	# Triggered by USA 3704
	
	name = EVT_3801_NAME
	desc = EVT_3801_DESC
	style = 0
	
	action_a = {
		name = OK # A very, very bad thing this is
		#command = { type = sleepleader which = 101243 }
		command = { type = sleepleader which = 101000 } # Yamamoto Isokuro Leader
		command = { type = sleepminister which = 5009 } # Yamamoto Isokuro Minister
	}
}



#########################################################################
# Japan puts Pressure on Siam (Axis Japan)
#########################################################################
event = { 
	id = 3806
	random = no
	country = JAP
	
	trigger = {
		alliance = { country = JAP country = GER }
		exists = VIC
		exists = SIA
		event = 3802
		NOT = {
			alliance = { country = SIA country = GER }
			}
		NOT = {
			OR = {
				war = { country = JAP country = SIA }				
				war = { country = GER country = SIA }
				}
			}
	}
	
	date = { day = 1 month = january year = 1936 }
	offset = 30
	deathdate = { day = 30 month = december year = 1959 }
	
	name = EVT_3806_NAME
	desc = EVT_3806_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME3806A # Lean on Siam
		command = { type = trigger which = 4500 } # Siam/Thailand
		command = { type = sleepevent which = 3807 }
	}
	action_b = {
		name = ACTIONNAME3806B # Siam is Unimportant
		command = { type = sleepevent which = 3807 }
	}
}
#########################################################################
# Japan puts Pressure on Siam (Neutral Japan)
#########################################################################
event = { 
	id = 3807
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			OR = {
				alliance = { country = JAP country = GER }
				alliance = { country = JAP country = ENG }
			}
		}
		war = { country = JAP country = ENG }
		NOT = {
			OR = {
				alliance = { country = SIA country = GER }
				war = { country = JAP country = SIA }				
				war = { country = GER country = SIA }
				}
			}
		exists = VIC
		exists = SIA
		event = 3802
	}
	
	name = EVT_3807_NAME
	desc = EVT_3807_DESC
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 30
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3807A # Lean on Siam
		command = { type = trigger which = 4501 } # Siam/Thailand
		command = { type = sleepevent which = 3806 }
	}
	action_b = {
		name = ACTIONNAME3807B # Siam is Unimportant
		command = { type = sleepevent which = 3806 }
	}
}
#########################################################################
# Siam Accepts
#########################################################################
event = { 
	id = 3808
	random = no
	country = JAP
	
	# Triggered by SIA 4500 or 4501
	
	name = EVT_3808_NAME
	desc = EVT_3808_DESC
	style = 0
	
	action_a = {
		name = OK # Excellent!
		command = { type = influence value = 10 }
	}
}
#########################################################################
# Siam Refuses
#########################################################################
event = { 
	id = 3809
	random = no
	country = JAP
	
	# Triggered by SIA 4500 or 4501
	
	name = EVT_3809_NAME
	desc = EVT_3809_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME3809A # Declare War!
		command = { type = war which = SIA }
	}
	action_b = {
		name = ACTIONNAME3809B # Their Loss!
		command = { type = influence value = -10 }
	}
}




#########################################################################
#  Japan demands bases in Northern French Indochina (Neutral Japan) (modified by OHGamer)
#########################################################################
event = { 
	id = 3803
	random = no
	country = JAP
	
	date = { day = 1 month = january year = 1939 }
	offset = 3
	deathdate = { day = 30 month = december year = 1999 }

	trigger = {
		NOT = { 
			event = 3850 
		}
		control = { province = 1603 data = VIC } # Vichy controls Indochine and Madagascar
		control = { province = 1604 data = VIC }
		control = { province = 1607 data = VIC }
		control = { province = 1608 data = VIC } 
		control = { province = 1727 data = VIC }
		control = { province = 1728 data = VIC }
		control = { province = 1730 data = VIC }
		control = { province = 1731 data = VIC }
		control = { province = 1732 data = VIC }
		control = { province = 1734 data = VIC }
		control = { province = 1735 data = VIC }
		control = { province = 1736 data = VIC }
		control = { province = 1739 data = VIC }
		control = { province = 1319 data = VIC }
		control = { province = 1322 data = VIC }


		NOT = {
			OR = {
				alliance = { country = JAP country = ENG }
				alliance = { country = JAP country = GER }
			}
		}
	}
	
	name = "Japan Demands Access To Northern French Indochina"
	desc = "Engaged in its struggle with Nationalist China, Japan saw the collapse of France in 1940 as an opportunity to gain influence in Indochina, both as a stepping-stone in their goal of conquering Southeast Asia and cut the flow of supplies to Chiang Kai-Shek from outside China."
	style = 0
	
	action_a = {
		name = "Demand Bases in Northern French Indochina" # Demand Airbases in Northern French Indochina
		command = { type = trigger which = 4000 }
		command = { type = trigger which = 3707 } # USA - war entry raised
	}
	action_b = {
		name = "Demand Control of French Indochina" # Demand French Indochine
		command = { type = trigger which = 4001 }
		command = { type = trigger which = 3708 } # USA - war entry raised more
		command = { type = sleepevent which = 322471 } # USA won't get extra W/E for occupying Saigon - ENG
	}
	action_c = {
		name = "Demand Control of French Indochina and Madagascar" # Demand French Indochine and Madagascar
		command = { type = trigger which = 4002 }
		command = { type = trigger which = 3708 } # USA - war entry raised more
		command = { type = sleepevent which = 322471 } # USA won't get extra W/E for occupying Saigon - Engineer
	}
}

#########################################################################
#  Japan demands bases in Northern French Indochina (Axis Japan) (modified by OHGamer)
#########################################################################
event = { 
	id = 3850
	random = no
	country = JAP
		
	date = { day = 1 month = january year = 1939 }
	offset = 3
	deathdate = { day = 30 month = december year = 1959 }

	trigger = {
		NOT = { 
			event = 3803
		}
		control = { province = 1603 data = VIC } # Vichy controls Indochine and Madagascar
		control = { province = 1604 data = VIC }
		control = { province = 1607 data = VIC }
		control = { province = 1608 data = VIC } 
		control = { province = 1727 data = VIC }
		control = { province = 1728 data = VIC }
		control = { province = 1730 data = VIC }
		control = { province = 1731 data = VIC }
		control = { province = 1732 data = VIC }
		control = { province = 1734 data = VIC }
		control = { province = 1735 data = VIC }
		control = { province = 1736 data = VIC }
		control = { province = 1739 data = VIC }		
		control = { province = 1319 data = VIC }
		control = { province = 1322 data = VIC }
		alliance = { country = JAP country = GER }
		NOT = {
			alliance = { country = JAP country = ENG }
		    }
	}
	
	name = "Japan Demands Access To Northern French Indochina"
	desc = "Engaged in its struggle with Nationalist China, Japan saw the collapse of France in 1940 as an opportunity to gain influence in Indochina, both as a stepping-stone in their goal of conquering Southeast Asia and cut the flow of supplies to Chiang Kai-Shek from outside China."
	style = 0

	action_a = {
		name = "Demand Airbases in Northern French Indochina" # Demand Airbases in Northern French Indochina
		command = { type = trigger which = 4000 }
		command = { type = trigger which = 3707 } # USA - war entry raised more
	}
	action_b = {
		name = "Demand Control of French Indochina" # Demand French Indochine
		command = { type = trigger which = 4001 }
		command = { type = trigger which = 3708 } # USA - war entry raised
		command = { type = sleepevent which = 322471 } # USA won't get extra W/E for occupying Saigon - Engineer
	}
	action_c = {
		name = "Demand Control of French Indochina and Madagascar" # Demand French Indochine and Madagascar
		command = { type = trigger which = 4002 }
		command = { type = trigger which = 3708 } # USA - war entry raised more
		command = { type = sleepevent which = 322471 } # USA won't get extra W/E for occupying Saigon - Engineer
	}
}

#########################################################################
#  Vichy accepts our demands (modified by OHGamer)
#########################################################################
event = { 
	id = 3804
	random = no
	country = JAP
	
	# Triggered by VIC 4000, 4001 or 4002
	
	name = CEVTNAME_3804 # "Vichy Grants Access To Japan in Northern Indochina"
	desc = cEVTDESC_3804 # "Vichy France decided in the summer of 1940 to grant Japan access to bases in French Indochina"
	style = 0
	
	action_a = {
		name = CEVTACTA_3804 # "Create garrisons in Indochina and establish convoys" # Very Good!
		command = { type = add_division which = militia when = 1608 } # militia div
		command = { type = add_division which = militia when = 1608 } # militia div
		command = { type = add_division which = motorized when = 1608 } # militia div
		command = { type = add_division which = militia when = 1727 } # militia div
		command = { type = add_division which = militia when = 1727 } # militia div
		command = { type = convoy which = 1822 value = 1727 when = 1 }
		command = { type = convoy which = 1822 value = 1727 when = 1 }
		command = { type = convoy which = 1822 value = 1727 when = 16 }
		command = { type = convoy which = 1822 value = 1727 when = 16 }
		command = { type = manpowerpool value = -10 }
	}
	action_b = {
		name = CEVTACTB_3804 # "Only convoys are needed" # Very Good!
		command = { type = convoy which = 1822 value = 1727 when = 1 }
		command = { type = convoy which = 1822 value = 1727 when = 1 }
		command = { type = convoy which = 1822 value = 1727 when = 16 }
		command = { type = convoy which = 1822 value = 1727 when = 16 }
	}
}

#########################################################################
#  Vichy refuses our demands 
#########################################################################
event = { 
	id = 3805
	random = no
	country = JAP
	
	# Triggered by VIC 4000, 4001 or 4002
	
	name = EVT_3805_NAME
	desc = EVT_3805_DESC
	style = 0
	
	action_a = {
		name = OK # Curses!
		command = { type = influence value = -3 }
		command = { type = dissent value = 3 }
	}
}
############################# 
# Japan's Response
###########################
event = { 
	id = 492012
	random = no
	country = JAP
	
	# Japan responds
	# Triggered by GER 172021
       
	name = CEVTNAME_492012
	desc = CEVTDESC_492012
	style = 0
	
	action_a = {
		name = CEVTACTA_492012
		command = { type = influence value = 5 }     			# Japan is a global power
		command = { type = dissent value = -3 }				# a strong ally is good for Japan
		command = { type = alignment which = fascist value = 5 } 	# Move away from Communism
		command = { type = warentry which = JAP value = 5 }
		command = { type = trigger which = 172022 }  			# German effects

	}
	action_b = {
		name = CEVTACTB_492012
		command = { type = influence value = -1 } 
		command = { type = alignment which = democratic value = 10 } 
	}
}


############################# 
# Japan's Response
###########################
event = { 
	id = 492014
	random = no
	country = JAP
	
	# Japan responds
	# Triggered by GER 172026
       
	name = CEVTNAME_492014
	desc = CEVTDESC_492014
	style = 0
	
	action_a = {
		name = CEVTACTA_492014
		command = { type = influence value = 5 }     			# Japan is a global power
		command = { type = dissent value = -3 }				# a strong ally is good for Japan
		command = { type = alignment which = fascist value = 5 } 	# Move away from Communism
		command = { type = warentry which = JAP value = 5 }
		command = { type = trigger which = 462002 } 			# Italy's response
	}
	action_b = {
		name = CEVTACTB_492014
		command = { type = influence value = -1 } 
		command = { type = alignment which = democratic value = 10 } 	# democracy is the future
		command = { type = trigger which = 462003 } 			# Italy's response
	}
}


############################# 
# Dutch East Indies - Japan
###########################

event = { 
	id = 492015
	random = no
	country = JAP
	
	# The Tripartite Pact has been honoured

	trigger = {
		event = 172031 # Germany honours the Pact
	}
       
	date = { day = 1 month = july year = 1940 }
	offset = 5
	deathdate = { day = 30 month = december year = 1999 }

	name = CEVTNAME_492015
	desc = CEVTDESC_492015
	style = 0

	action_a = {
		name = CEVTACTA_492015
		command = { type = dissent value = -5 }				# A proud moment for Japan as a colonial power is destroyed
		command = { type = influence value = 10 }     			# Nations must respect the influence of Japan
		# command = { type = warentry which = USA value = 2 }		# American people call for action against the Axis covered in US reaction event 322480
	}
}

####################################################################
# 492027 - (JAP) Tripartite Pact and German colonies (by SykoNurse) 
####################################################################
event = { 
	id = 492027 
	random = no
	country = JAP

	# triggered by GER 172078 

	name = CEVTNAME_492027
	desc = CEVTDESC_492027
	style = 0

	action_a = {
		name = CEVTACTA_GREAT
		command = { type = addcore which = 1988	}	#Goroka
		command = { type = addcore which = 1989	}	#Wewak
		command = { type = addcore which = 2023	}	#Lae
		command = { type = addcore which = 2025	}	#New Britain
		command = { type = addcore which = 1990	}	#Admirality Islands
		command = { type = addcore which = 1991	}	#New Ireland
		command = { type = addcore which = 1966	}	#North Solomon Islands
		command = { type = addcore which = 1928	}	#Yaren
		command = { type = addcore which = 63	}	#Samoa
		command = { type = addcore which = 1923	}	#Marshall Islands
		command = { type = addcore which = 1919	}	#Kwajalein
		command = { type = addcore which = 1915	}	#Taongi
		command = { type = addcore which = 1909	}	#Bikini
		command = { type = addcore which = 1899	}	#Eniwetok
		command = { type = addcore which = 1903	}	#Palikir
		command = { type = addcore which = 2035	}	#Truk
		command = { type = addcore which = 2002	}	#Caroline Islands
		command = { type = addcore which = 1998	}	#Palau
		command = { type = addcore which = 1937	}	#Mariane Islands
		}
}

#########################################################################
# 1500002 - Partisan attacks increase (by Copper Nicus)
#########################################################################
event = { 
	id = 492082
	random = no
	country = JAP

	trigger = {
		ai = no
		random = 20
		OR = {
			war = { country = JAP country = CHC }
			NOT = {
				exists = CHC
			}
		}
		OR = {
		control = { province = 1608 data = JAP }
		control = { province = 1732 data = JAP }
		control = { province = 1734 data = JAP }
		}
	}


	name = CEVTNAME_492082
	desc = CEVTDESC_492082

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every 20 days
	deathdate = { day = 30 month = december year = 1959 } 

	action_a = {
		name = CEVTACTA_492082
		command = { type = gain_tech which = 11511 } # Doctrine
	}

}



##########################
#  Military aid to CHI
##########################

event = { 
	id = 492081
	random = no
	country = JAP
	
	name = CEVTNAME_492081
 	desc = CEVTDESC_492081
	style = 0

	trigger = {
		puppet = { country = CHI country = JAP } # Kiri project or puppet via diplo
		owned = { province = 1822 data = JAP }  # to make sure Japan isn't practically defeated
	}

        date = { day = 0 month = january year = 1938 }
        offset = 30
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492081
		command = { type = industry which = 1822 value = 10 } # Tokyo
		command = { type = industry which = 1823 value = 5 } # Nagoya
		command = { type = industry which = 1821 value = 5 } # Nigata
		command = { type = industry which = 1820 value = 5 } # Fukushima
		command = { type = dissent value = -2 }
		command = { type = supplies value = -1000 }
		command = { type = trigger which = 522026 }
	}
	action_b = {
		name = CEVTACTB_492081
		command = { type = industry which = 1822 value = 5 } # Tokyo
		command = { type = industry which = 1823 value = 3 } # Nagoya
		command = { type = industry which = 1821 value = 2 } # Nigata
		command = { type = industry which = 1820 value = 2 } # Fukushima
		command = { type = dissent value = -1 }
		command = { type = supplies value = -1000 }
		command = { type = trigger which = 522027 }
	}
}

#########################################################################
#  Japanese diplomatic protests
#########################################################################
event = { 
	id = 492024
	random = no
	country = JAP
	
	# Triggered by continued German mission in China 1937 and Sino-Japanese War

	trigger = {
		event = 522005
		war = { country = JAP country = CHI }
		NOT = {
		war = { country = GER country = JAP }
		}
	}
        date = { day = 1 month = june year = 1937 }
        offset = 60
	deathdate = { day = 29 month = october year = 1937 }
	
	name = CEVTNAME_492024
	desc = CEVTDESC_492024
	style = 0

	action_a = {
		name = CEVTACTA_492024
		command = { type = trigger which = 172039 }
		command = { type = alignment which = democratic value = 10 }
	}
	action_b = {
		name = CEVTACTB_492024
		command = { type = influence value = -3 } # Loss of face
	}
}


#########################################################################
#  Japanese trade with Germany 1938
#########################################################################
event = { 
	id = 492025
	random = no
	country = JAP
	
	# Japanese trade with Germany

	trigger = {
		event = 522008
		NOT = {
		war = { country = GER country = JAP }
		war = { country = GER country = ENG } # sleep if Germany is blockaded
		}
	}
        date = { day = 1 month = april year = 1938 }
        offset = 60
	deathdate = { day = 29 month = july year = 1938 }

	
	name = CEVTNAME_492025
	desc = CEVTDESC_492025
	style = 0

	action_a = {
		name = CEVTACTA_492025
		command = { type = trigger which = 172042 }
		command = { type = alignment which = fascist value = -15 }
		command = { type = alignment which = democratic value = 10 }
	}
	action_b = {
		name = CEVTACTB_492025
		command = { type = rubberpool value = -1000 }
		command = { type = trigger which = 172043 }
	}
}


#########################################################################
#  Japanese trade with Germany 1939
#########################################################################
event = { 
	id = 492026
	random = no
	country = JAP
	
	# Japanese trade with Germany

	trigger = {
		event = 522008
		NOT = {
		war = { country = GER country = JAP }
		war = { country = GER country = ENG } # sleep if Germany is blockaded
		}
	}
        date = { day = 1 month = april year = 1939 }
        offset = 60
	deathdate = { day = 29 month = july year = 1939 }

	
	name = CEVTNAME_492026
	desc = CEVTDESC_492026
	style = 0

	action_a = {
		name = CEVTACTA_492026
		command = { type = trigger which = 172044 }
		command = { type = alignment which = fascist value = -15 }
		command = { type = alignment which = democratic value = 15 }
	}
	action_b = {
		name = CEVTACTB_492026
		command = { type = rubberpool value = -1000 }
		command = { type = trigger which = 172045 }
	}
}


#########################################################################
#  Marco Polo Bridge Incident
#
#  modified by bestmajor (bm)
#
#########################################################################
event = { 
	id = 492028
	random = no
	country = JAP
	
	# Historical event July 1937
        # http://ibiblio.org/pha/monos/144/144chap2.html

	
	name = CEVTNAME_492028
	desc = CEVTDESC_492028
	style = 0

	trigger = {
                exists = CHI
            NOT = {
		war = { country = JAP country = CHI }
                  }   
	}

        date = { day = 10 month = july year = 1937 }

	action_a = {
		name = CEVTACTA_492028
		command = { type = trigger which = 522010 } # Historical choice
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
		command = { type = setflag which = marco_polo }
	}
#	action_b = {
#		name = CEVTACTB_492028
#               command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
#		command = { type = warentry value = 100 }
#		command = { type = war which = CHI } # Ahistorical
#		command = { type = war which = CHC } # Ahistorical
#		command = { type = war which = SIK } # Ahistorical
#		command = { type = sleepevent which = 492029 }
#	}
}



#########################################################################
#  Marco Polo Bridge Incident - escalation
#
#  modified by bestmajor (bm)
#
#########################################################################
event = { 
	id = 492029
	random = no
	country = JAP
	
	name = CEVTNAME_492029
	desc = CEVTDESC_492029
	style = 0

	trigger = {
                flag = marco_polo
		ai = no
        	NOT = {
			war = { country = JAP country = CHI }
                }   
	}

	date = { day = 11 month = july year = 1937 }
	offset = 2
	deathdate = { day = 30 month = december year = 1937 } 

	action_a = {
		name = CEVTACTA_492029
		command = { type = trigger which = 492016 }
		command = { type = warentry value = 25 }
		command = { type = war which = CHI } 
		command = { type = war which = CHC }
		command = { type = war which = SIK }
		command = { type = dissent value = -28 } # to counter DOW cost

	}
	#action_b = {
	#	name = CEVTACTB_492029
	#	command = { type = dissent value = 2 } # Ahistorical
	#}
}


#########################################################################
#  Marco Polo Bridge Incident - escalation
#########################################################################
event = { 
	id = 492150
	random = no
	country = JAP
	
	name = CEVTNAME_492029
	desc = CEVTDESC_492029
	style = 0

	trigger = {
                event = 492028
		ai = yes
		NOT = {
			war = { country = JAP country = CHI }
		}   
	}

        date = { day = 1 month = july year = 1937 }
        offset = 1
	deathdate = { day = 30 month = september year = 1937 }

	action_a = {
		name = CEVTACTA_492029
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
		command = { type = headofgovernment which = 5066 } # switch to fascism
		command = { type = alignment which = fascist value = -150 } # balancing
		command = { type = alignment which = democratic value = 150 }  # balancing
		command = { type = add_division which = infantry }
		command = { type = add_division which = motorized }
		command = { type = add_division which = marine }
		command = { type = add_division which = tactical_bomber }
		command = { type = warentry value = 12 }
		command = { type = sleepevent which = 492029 }
		command = { type = sleepevent which = 952003 }
		command = { type = sleepevent which = 952004 }
		command = { type = sleepevent which = 952005 }
		command = { type = sleepevent which = 952006 }
		command = { type = sleepevent which = 952007 }
		command = { type = sleepevent which = 952008 }
		command = { type = sleepevent which = 952009 }
		command = { type = sleepevent which = 952010 }
		command = { type = sleepevent which = 952011 }
		command = { type = sleepevent which = 952012 }
		command = { type = sleepevent which = 952013 }
		command = { type = sleepevent which = 952014 }
		command = { type = sleepevent which = 952015 }
		command = { type = sleepevent which = 952016 }
		command = { type = sleepevent which = 952017 }
		command = { type = sleepevent which = 952018 }
		command = { type = sleepevent which = 952019 }
		command = { type = sleepevent which = 952020 }
		command = { type = sleepevent which = 952021 }
		command = { type = sleepevent which = 952022 }
		command = { type = sleepevent which = 952023 }
		command = { type = sleepevent which = 952024 }
		command = { type = sleepevent which = 952025 }
		command = { type = sleepevent which = 952026 }
		command = { type = sleepevent which = 952027 }
		command = { type = sleepevent which = 952028 }
		command = { type = sleepevent which = 952029 }
		command = { type = sleepevent which = 952030 }
		command = { type = sleepevent which = 952031 }
		command = { type = sleepevent which = 952032 }
		command = { type = sleepevent which = 952033 }
		command = { type = sleepevent which = 952034 }
		command = { type = sleepevent which = 952035 }
		command = { type = sleepevent which = 952036 }
		command = { type = sleepevent which = 952037 }
		command = { type = sleepevent which = 952038 }
		command = { type = sleepevent which = 952039 }
		command = { type = sleepevent which = 952040 }
		command = { type = sleepevent which = 952041 }
		command = { type = sleepevent which = 952042 }
		command = { type = sleepevent which = 952043 }
		command = { type = sleepevent which = 952044 }
		command = { type = sleepevent which = 952045 }
		command = { type = sleepevent which = 952046 }
		command = { type = sleepevent which = 952047 }
		command = { type = sleepevent which = 952048 }
		command = { type = sleepevent which = 952049 }
		command = { type = sleepevent which = 952050 }
		command = { type = sleepevent which = 952051 }
		command = { type = sleepevent which = 952052 }
		command = { type = sleepevent which = 952053 }
		command = { type = sleepevent which = 952054 }
		command = { type = sleepevent which = 952055 }
		command = { type = sleepevent which = 952056 }
		command = { type = sleepevent which = 952057 }
		command = { type = sleepevent which = 952058 }
		command = { type = sleepevent which = 952059 }
		command = { type = sleepevent which = 952060 }
		command = { type = sleepevent which = 952061 }
		command = { type = sleepevent which = 952062 }
		command = { type = sleepevent which = 952063 }
	}
}



#########################################################################
#  Tsing-tao evacuation
#########################################################################
event = { 
	id = 492030
	random = no
	country = JAP
	
	name = CEVTNAME_492030
	desc = CEVTDESC_492030
	style = 0

	trigger = {
		random = 3
		war = { country = JAP country = CHI }
	}

        date = { day = 1 month = july year = 1937 }
        offset = 1
	deathdate = { day = 30 month = december year = 1937 }

	action_a = {
		name = CEVTACTA_492030
		command = { type = supplies value = -250 } 
	}
	action_b = {
		name = CEVTACTB_492030
		command = { type = dissent value = 1 } # Ahistorical
	}
}


#########################################################################
#  Shanghai Incident escalates
#########################################################################
#event = { 
#	id = 492031
#	random = no
#	country = JAP
#	
#	name = CEVTNAME_492031
#	desc = CEVTDESC_492031
#	style = 0
#
#	trigger = {
#		random = 25
#		war = { country = JAP country = CHI }
#                control = { province = 1698 data = CHI } # Shanghai
#		NOT = {
#		garrison = { country = CHI province = 1698 size = 1 }
#		}
#	}
#
#        date = { day = 1 month = july year = 1937 }
#        offset = 2
#	deathdate = { day = 30 month = december year = 1937 }
#
#	action_a = {
#		name = CEVTACTA_492031
#		command = { type = supplies value = -1000 } 
#		command = { type = manpowerpool value = -20 }
#		command = { type = add_division which = marine when = 1698 } # marine div
#		command = { type = add_division which = militia when = 1698 } # militia div
#	}
#	action_b = {
#		name = CEVTACTB_492031
#		command = { type = supplies value = -500 } 
#		command = { type = dissent value = 2 } # Ahistorical
#	}
#}


#########################################################################
#  Chengchow flooding
#########################################################################
event = { 
	id = 492032
	random = no
	country = JAP
	
	name = CEVTNAME_492032
	desc = CEVTDESC_492032
	style = 0

	# Triggered by 522012

	action_a = {
		name = CEVTACTA_492032
		command = { type = manpowerpool value = -6 } # military losses
                command = { type = supplies value = -500 }
	}
}

#########################################################################
#  Nomonhan Incident
#########################################################################
event = { 
	id = 492000
	random = no
	country = JAP
	
	# Historical event May to August 1939
        # http://ibiblio.org/pha/monos/144/144chap4.html#Nomonham Incident (May - August 1939)

	
	name = CEVTNAME_492000
	desc = CEVTDESC_492000
	style = 0

	trigger = {
		event = 492093
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
                  }   
	}

        date = { day = 25 month = april year = 1939 }
        offset = 30
	deathdate = { day = 20 month = august year = 1939 }

	action_a = {
		name = CEVTACTA_492000
                command = { type = manpowerpool value = -40 } # commit troops to the offensive
                command = { type = supplies value = -1500 }
	}
	action_b = {
		name = CEVTACTB_492000
                command = { type = manpowerpool value = -5 } # limited losses
                command = { type = supplies value = -200 }
		command = { type = dissent value = 2 } # the officer corps disapproves
		command = { type = trigger which = 222002 } # Soviet minor victory
	}
}

#########################################################################
#  Minor victory at Nomonhan village
#########################################################################
event = { 
	id = 492001
	random = no
	country = JAP
	
	# Triggered by SOV 222093
	
	name = CEVTNAME_492001
	desc = CEVTDESC_492001
	style = 0
	

	action_a = {
		name = CEVTACTA_492001
                command = { type = manpowerpool value = 30 } # recover manpower
                command = { type = supplies value = 1000 } # recover supplies
		command = { type = dissent value = -2 } # a victory
		command = { type = sleepevent which = 492002 }
		command = { type = sleepevent which = 492003 }
	}
}

#########################################################################
#  Japan is defeated at Khalkin Ghol!
#########################################################################
event = { 
	id = 492002
	random = no
	country = JAP
	
	name = CEVTNAME_492002
	desc = CEVTDESC_492002
	style = 0

	trigger = {
		event = 222093
		random = 80
		NOT = {
		event = 492003
		}
	}

        date = { day = 25 month = april year = 1939 }
        offset = 5
	deathdate = { day = 20 month = august year = 1939 }

	action_a = {
		name = CEVTACTA_492002
		command = { type = dissent value = 4 } # a defeat (MP/supplies already deducted)
		command = { type = gain_tech which = -1 } # lessons learned from the analysis of the battle
		command = { type = gain_tech which = -1 }
		command = { type = gain_tech which = -1 }
		command = { type = alignment which = fascist value = -150 }
		command = { type = alignment which = democratic value = 150 }
		command = { type = sleepevent which = 492003 }
	}
	action_b = {
		name = CEVTACTB_492002
		command = { type = war which = SOV }
		command = { type = dissent value = -2 } # balance for DOW effect
		command = { type = trigger which = 222094 } # Soviet war event
		command = { type = sleepevent which = 492003 }
	}
}

#########################################################################
#  Soviet counter-attack fails at Khalkin Ghol!
#########################################################################
event = { 
	id = 492003
	random = no
	country = JAP
	
	name = CEVTNAME_492003
	desc = CEVTDESC_492003
	style = 0

	trigger = {
		event = 222093
		random = 20
		NOT = {
		event = 492002
		}
	}

        date = { day = 25 month = april year = 1939 }
        offset = 5
	deathdate = { day = 20 month = august year = 1939 }
	
	action_a = {
		name = CEVTACTA_492003
		command = { type = dissent value = -10 } # a fantastic victory.  MP/supplies already deducted
		command = { type = gain_tech which = -1 } # lessons learned from analysis of the battles
		command = { type = gain_tech which = -1 }
		command = { type = gain_tech which = -1 }
		command = { type = trigger which = 222095 } # Soviet defeat event
		command = { type = sleepevent which = 492002 }
	}
	action_b = {
		name = CEVTACTB_492003
		command = { type = war which = SOV }
		command = { type = dissent value = -10 } # MP/supplies already deducted
		command = { type = trigger which = 222094 } # Soviet war event
		command = { type = sleepevent which = 492002 }
	}
}

#########################################################################
#  Disable japan_north.ai if Bitter Peace occurs
#########################################################################
event = { 
	id = 492005
	random = no
	country = JAP
	
	# Triggered by SOV 5309 Bitter Peace
	
	trigger = {
		ai = yes
		event = 5309
             NOT = {
		war = { country = JAP country = SOV }
		} 
	}

	
        date = { day = 0 month = september year = 1939 }
        offset = 15
	deathdate = { day = 29 month = december year = 1999 }

	name = CEVTNAME_492005
	desc = CEVTDESC_492005
	style = 0
	
	action_a = {
		name = OK
		command = { type = alignment which = fascist value = -5 }
                command = { type = ai which = core_japan_south.ai } # Switch AI to fight western Allies

	}
}


# - Japan's choice between Siberia and the Pacific after China is defeated.


#########################################################################
#  The choice between Siberia or the Pacific
#########################################################################
event = { 
	id = 492006
	random = no
	country = JAP
	
	# Triggered by peace with NatChi, US, SOV and UK


	trigger = {
		ai = yes
		random = 50
		control = { province = 1695 data = -1 } # We control Nanjing
		control = { province = 1698 data = -1 } # We control Shanghai
		control = { province = 1704 data = -1 } # We control Guangzhou
		control = { province = 1700 data = -1 } # We control Zhanjiang
		control = { province = 1563 data = -1 } # We control Beijing
             NOT = {
		war = { country = JAP country = SOV }
		war = { country = JAP country = USA }
		war = { country = JAP country = ENG }
                  }  
	} 

        date = { day = 1 month = july year = 1938 }
        offset = 15
	deathdate = { day = 30 month = december year = 1959 }

	name = CEVTNAME_492006
	desc = CEVTDESC_492006
	style = 0
	
	action_a = {
		name = CEVTACTA_492006
                command = { type = dissent value = -10 } # Army and populace is pleased with this daring plan and the progress made
                command = { type = manpowerpool value = 10 }   # volunteers from Greater Japan for new conquests
                command = { type = ai which = core_japan_south.ai } # Switch AI to fight Allies, Dutch and US
		command = { type = alignment which = fascist value = 15 }
		command = { type = sleepevent which = 492016 } # Sleep central.ai events
		command = { type = sleepevent which = 492017 } # Sleep central.ai events
		command = { type = sleepevent which = 492018 } # Sleep central.ai events
		command = { type = sleepevent which = 492019 } # Sleep central.ai events
		command = { type = sleepevent which = 492020 } # Sleep central.ai events
		command = { type = sleepevent which = 492021 } # Sleep central.ai events
		command = { type = sleepevent which = 492022 } # Sleep central.ai events

                            # Still triggers event to optionally join Axis if Germany declares war on USSR
	}
	action_b = {
		name = CEVTACTB_492006
		command = { type = alignment which = fascist value = 5 }
                command = { type = dissent value = -5 } # Army and populace is pleased with the progress made but USSR is a feared opponent
                command = { type = manpowerpool value = 100 }    # Recruits from Asian countries for a great war with the ComIntern
                command = { type = supplies value = 1000 }       # Donations from Asian countries for a great war with the ComIntern
                command = { type = ai which = core_japan_north.ai } # Switch AI to fight USSR
		command = { type = sleepevent which = 492016 } # Sleep central.ai events
		command = { type = sleepevent which = 492017 } # Sleep central.ai events
		command = { type = sleepevent which = 492018 } # Sleep central.ai events
		command = { type = sleepevent which = 492019 } # Sleep central.ai events
		command = { type = sleepevent which = 492020 } # Sleep central.ai events
		command = { type = sleepevent which = 492021 } # Sleep central.ai events
		command = { type = sleepevent which = 492022 } # Sleep central.ai events
                            # Optionally join Axis if Germany declares war on USSR

	}
}
#########################################################################
#  Japanese opportunism and a chance to join Axis and invade USSR
#########################################################################
event = { 
	id = 492007
	random = no
	country = JAP
	
	# Triggered by JAP 492006 and German-USSR war
        # Note: This will occur even if Japan is at war with Soviets already. This is intentional.
	
	name = CEVTNAME_492007
	desc = CEVTDESC_492007
	style = 0
	
	trigger = {
		random = 15
		event = 492001 # Japanese victory at Khalkin Ghol
		control = { province = 1695 data = -1 } # We control Nanjing
		control = { province = 1698 data = -1 } # We control Shanghai
		control = { province = 1704 data = -1 } # We control Guangzhou
		control = { province = 1700 data = -1 } # We control Zhanjiang
		control = { province = 1563 data = -1 } # We control Beijing
		war = { country = GER country = SOV }
		NOT = {
			war = { country = JAP country = USA }
			war = { country = JAP country = ENG }
		}
	} 

        date = { day = 1 month = january year = 1940 }
        offset = 90
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_492007
                command = { type = dissent value = -5 }           # The USSR will not withstand such an assault
		command = { type = alignment which = fascist value = 5 }
		command = { type = alliance which = GER }         # Join the Axis and the world shall be ours
                command = { type = ai which = core_japan_north.ai }  # Switch AI to fight USSR
	}
	action_b = {
		name = CEVTACTB_492007
		command = { type = alignment which = fascist value = -20 }
                command = { type = dissent value = 5 } # We are failing the Kintomo Mushakoji-Ribbentrop Anti-ComIntern Pact
	}
}


#########################################################################
#  The Panay Incident (Japan)
#########################################################################
event = { 
	id = 492008
	random = no
	country = JAP
	
	trigger = {
		random = 50
		war = { country = JAP country = CHI }
		control = { province = 1695 data = -1 } # We control Nanjing
		NOT = {
			war = { country = JAP country = USA }
		}
	}
	
	name = CEVTNAME_492008
	desc = CEVTDESC_492008
	style = 0
	
	date = { day = 5 month = may year = 1937 }
	offset = 5
	deathdate = { day = 30 month = august year = 1939 }
	
	action_a = {
		name = CEVTACTA_492008
		command = { type = alignment which = fascist value = -15 }
		command = { type = alignment which = democratic value = 15 }
		command = { type = trigger which = 322000 }     # USA
		command = { type = influence value = -3 }
	}
	action_b = {
		name = CEVTACTB_492008
		command = { type = trigger which = 322001 }     # USA
		command = { type = alignment which = fascist value = 2 }
		command = { type = influence value = 3 }        # war is the continuation of diplomacy by other means
	}
}

#########################################################################
#  Kiri Project - Japan negotiates for peace with NatChi
#########################################################################
event = { 
	id = 492009
	random = no
	country = JAP
	
	# Triggered by Japan advancing deep into China
	
	name = CEVTNAME_492009
	desc = CEVTDESC_492009
	style = 0
	
	trigger = {
		random = 10
		war = { country = JAP country = CHI }
		control = { province = 1695 data = -1 } # We control Nanjing
                control = { province = 1698 data = -1 } # Shanghai
                control = { province = 1704 data = -1 } # Guangzhou
                control = { province = 1724 data = -1 } # Haikou
                control = { province = 1616 data = -1 } # Gongqing
                control = { province = 1700 data = -1 } # Nanning
	}


	date = { day = 1 month = june year = 1938 }
	offset = 15
	deathdate = { day = 30 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_492009
		command = { type = trigger which = 522001 } # Chinese response to offer

	}
	action_b = {
		name = CEVTACTB_492009
                command = { type = dissent value = 5 } # This will be a costly and long campaign
	}
}

#########################################################################
#  Kiri Project - NatChi rejects peace offer
#########################################################################
event = { 
	id = 492010
	random = no
	country = JAP
	
	# Triggered by CHI 522001
	
	name = CEVTNAME_492010
	desc = CEVTDESC_492010
	style = 0
	
	action_a = {
		name = CEVTACTA_492010
                command = { type = dissent value = 5 }
	}
}

#########################################################################
#  Kiri project succeeds and NatChi becomes a Japanese puppet
#########################################################################
event = { 
	id = 492011
	random = no
	country = JAP
	
	# Triggered by JAP 522001
	
	name = CEVTNAME_492011
	desc = CEVTDESC_492011
	style = 0
	
	action_a = {
		name = CEVTACTA_492011
                command = { type = dissent value = -10 }                    # This is a great victory!
                command = { type = influence value = 10 }                   # added diplomatic recognition
		command = { type = addcore which = 1698 }                   # Add Shanghai core province (Japanese base)
		command = { type = addcore which = 1724 }                   # Add Haikou core province (Japanese base)
		command = { type = addcore which = 1704 }                   # Add Guangzhou core province  (Japanese base)
		command = { type = addcore which = 1703 }                   # Add Kowloon core province (for Hong Kong border)
#               command = { type = peace which = CHI value = 0}             # peace with China
                command = { type = make_puppet which = CHI }                # NatChi is now a puppet
                command = { type = secedeprovince which = CHI value = 1615 } # return most of former NatChi provinces to China
                command = { type = secedeprovince which = CHI value = 1618 } # 
                command = { type = secedeprovince which = CHI value = 1620 } # 
                command = { type = secedeprovince which = CHI value = 1621 } # 
                command = { type = secedeprovince which = CHI value = 1621 } # 
                command = { type = secedeprovince which = CHI value = 1622 } # 
                command = { type = secedeprovince which = CHI value = 1626 } # 
                command = { type = secedeprovince which = CHI value = 1691 } # 
                command = { type = secedeprovince which = CHI value = 1692 } # 
                command = { type = secedeprovince which = CHI value = 1693 } # 
                command = { type = secedeprovince which = CHI value = 1694 } # 
                command = { type = secedeprovince which = CHI value = 1695 } # 
                command = { type = secedeprovince which = CHI value = 1696 } # 
                command = { type = secedeprovince which = CHI value = 1697 } # 
                command = { type = secedeprovince which = CHI value = 1706 } # 
                command = { type = secedeprovince which = CHI value = 1707 }  # 
                command = { type = secedeprovince which = CHI value = 1710 } # 
                command = { type = secedeprovince which = CHI value = 1711 } # 
                command = { type = secedeprovince which = CHI value = 1713 } # 
                command = { type = secedeprovince which = CHI value = 1714 } # 
                command = { type = secedeprovince which = CHI value = 1715 } # 
                command = { type = secedeprovince which = CHI value = 1548 } # 
                command = { type = secedeprovince which = CHI value = 1554 } # 
                command = { type = secedeprovince which = CHI value = 1555 } # 
                command = { type = secedeprovince which = CHI value = 1556 } # 
                command = { type = secedeprovince which = CHI value = 1557 } # 
                command = { type = secedeprovince which = CHI value = 1558 } # 
                command = { type = secedeprovince which = CHI value = 1561 } # 
                command = { type = secedeprovince which = CHI value = 1562 } # 
                command = { type = secedeprovince which = CHI value = 1563 } # 
                command = { type = secedeprovince which = CHI value = 1564 } # 
                command = { type = secedeprovince which = CHI value = 1565 } # 
                command = { type = secedeprovince which = CHI value = 1567 } # 
                command = { type = secedeprovince which = CHI value = 1568 } # 
                command = { type = secedeprovince which = CHI value = 1569 } # 
                command = { type = secedeprovince which = CHI value = 1623 } # 
                command = { type = secedeprovince which = CHI value = 1624 } # 
                command = { type = secedeprovince which = CHI value = 1625 } # 
                command = { type = secedeprovince which = CHI value = 1627 } # 
                command = { type = secedeprovince which = CHI value = 1654 } # 
                command = { type = secedeprovince which = CHI value = 1655 } # 
                command = { type = secedeprovince which = CHI value = 1660 } # 
                command = { type = secedeprovince which = CHI value = 1661 } # 
                command = { type = secedeprovince which = CHI value = 1667 } # 
                command = { type = secedeprovince which = CHI value = 1601 } # 
                command = { type = secedeprovince which = CHI value = 1602 } # 
                command = { type = secedeprovince which = CHI value = 1606 } # 
                command = { type = secedeprovince which = CHI value = 1609 } # 
                command = { type = secedeprovince which = CHI value = 1611 } # 
                command = { type = secedeprovince which = CHI value = 1614 } # 
                command = { type = secedeprovince which = CHI value = 1700 } # 
                command = { type = secedeprovince which = CHI value = 1701 } # 
                command = { type = secedeprovince which = CHI value = 1702 } # 
                command = { type = secedeprovince which = CHI value = 1705 } # 
                command = { type = secedeprovince which = CHI value = 1708 } # 
                command = { type = secedeprovince which = CHI value = 1709 } # 
                command = { type = secedeprovince which = CHI value = 1712 } # 
                command = { type = secedeprovince which = CHI value = 1440 } # 
                command = { type = secedeprovince which = CHI value = 1502 } # 
                command = { type = secedeprovince which = CHI value = 1503 } # 
                command = { type = secedeprovince which = CHI value = 1505 } # 
                command = { type = secedeprovince which = CHI value = 1506 } # 
                command = { type = secedeprovince which = CHI value = 1508 } # 
                command = { type = secedeprovince which = CHI value = 1511 } # 
                command = { type = secedeprovince which = CHI value = 1512 } # 
                command = { type = secedeprovince which = CHI value = 1575 } # 
                command = { type = secedeprovince which = CHI value = 1576 } # 
                command = { type = secedeprovince which = CHI value = 1577 } # 
                command = { type = secedeprovince which = CHI value = 1579 } # 
                command = { type = secedeprovince which = CHI value = 1432 } # 
                command = { type = secedeprovince which = CHI value = 1433 } # 
                command = { type = secedeprovince which = CHI value = 1504 } # 
                command = { type = secedeprovince which = CHI value = 1507 } # 
                command = { type = secedeprovince which = CHI value = 1509 } # 
                command = { type = secedeprovince which = CHI value = 1513 } # 
                command = { type = secedeprovince which = CHI value = 1514 } # 
                command = { type = secedeprovince which = CHI value = 1541 } # 
                command = { type = secedeprovince which = CHI value = 1542 } # 
                command = { type = secedeprovince which = CHI value = 1543 } # 
                command = { type = secedeprovince which = CHI value = 1544 } # 
                command = { type = secedeprovince which = CHI value = 1551 } # 
                command = { type = secedeprovince which = CHI value = 1570 } # 
                command = { type = secedeprovince which = CHI value = 1571 } # 
                command = { type = secedeprovince which = CHI value = 1572 } # 
                command = { type = secedeprovince which = CHI value = 1573 } # 
                command = { type = secedeprovince which = CHI value = 1574 } # 
                command = { type = secedeprovince which = CHI value = 1612 } # 
                command = { type = secedeprovince which = CHI value = 1613 } # 
                command = { type = secedeprovince which = CHI value = 1616 } # 
                command = { type = secedeprovince which = CHI value = 1617 } # 
		command = { type = trigger which = 522002 }                  # NatChi event to secede provinces
                }
}


#########################################################################
#  The Nanking Massacre
#  Modified event with option to stop atrocity
#  Modified by bestmajor
#
#########################################################################
event = { 
	id = 3802
	random = no
	country = JAP
	
	trigger = {
		war = { country = JAP country = CHI }
		control = { province = 1695 data = -1 } # We control Nanjing
	}
	
	name = EVT_3802_NAME
	desc = EVT_3802_DESC
	style = 0
	
	date = { day = 2 month = january year = 1936 }
	offset = 7
	deathdate = { day = 30 month = august year = 1939 }
	
	action_a = {
		name = CEVTACTA_3802 # "We cannot stop this atrocity"
		command = { type = trigger which = 4100 } # CHI
		command = { type = trigger which = 3724 } # USA
		command = { type = influence value = -5 }
	}
	action_b = {
		name = CEVTACTB_3802 # "Stop this atrocity and bring those responsible to justice!" # The army is reined in by the Emperor
		command = { type = alignment which = fascist value = -25 }
                command = { type = dissent value = 5 } # This is not popular with the army
                command = { type = sleepminister which = 5006 } # Kanin Kotohito opts for Seppuko for causing insult to the Emperor
                command = { type = sleepminister which = 5007 } # Kanin Kotohito
                command = { type = sleepleader which = 101073 } # Prince Kanin Kotohito as leader (FIX)
	}
}


#########################################################################
#  Enable japan_central.ai when at war with NatChi
#
# mofified by bestmajor: one inf added / divisions are raised directly in northern china (historically)
#
#########################################################################
event = { 
	id = 492016
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		ai = yes
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
		NOT = {
		war = { country = JAP country = SOV }
		war = { country = JAP country = ENG }
		}
	}

	date = { day = 2 month = may year = 1937 }
	offset = 7
	deathdate = { day = 1 month = january year = 1939 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
		command = { type = manpowerpool value = -45 } # New	
		command = { type = add_division which = infantry value = engineer when = 1623 }	# Fuxin
		command = { type = add_division which = infantry value = engineer when = 1623 }	# Fuxin
		command = { type = add_division which = infantry value = artillery when = 1623 }	# Fuxin
		command = { type = add_division which = infantry when = 1623 }	# Fuxin
		command = { type = add_division which = infantry when = 1623 }	# Fuxin
		command = { type = add_division which = infantry when = 1623 }	# Fuxin
		command = { type = add_division which = infantry value = artillery when = 1623 }	# Fuxin
		command = { type = add_division which = infantry value = anti_air when = 1623 }	# Fuxin
		command = { type = add_division which = infantry value = anti_air when = 1623 }	# Fuxin
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492017
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		random = 25
		ai = yes
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1938 }
	offset = 15
	deathdate = { day = 1 month = july year = 1938 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry when = 1623 }	# Fuxin
		command = { type = add_division which = infantry when = 1623 }	# Fuxin
		command = { type = add_division which = infantry value = artillery when = 1623 }	# Fuxin
		command = { type = add_division which = infantry value = artillery when = 1623 }	# Fuxin
		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet

	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492018
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = july year = 1938 }
	offset = 15
	deathdate = { day = 1 month = january year = 1939 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet

	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492019
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1939 }
	offset = 15
	deathdate = { day = 1 month = july year = 1939 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492020
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		random = 25
		ai = yes
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = july year = 1939 }
	offset = 15
	deathdate = { day = 1 month = january year = 1940 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492021
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1940 }
	offset = 15
	deathdate = { day = 1 month = january year = 1941 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492022
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1941 }
	offset = 15
	deathdate = { day = 30 month = december year = 1959 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Load japan_south.ai if war with the Allies
#########################################################################
event = { 
	id = 492023
	random = no
	country = JAP
	
	# Triggered by war with Allies and/or USA
	
	trigger = {
		ai = yes
		OR = {
		war = { country = JAP country = USA }
		war = { country = JAP country = ENG }
		}
		NOT = {
		war = { country = JAP country = SOV }
		}
}
	date = { day = 5 month = january year = 1936 }
	offset = 15
	deathdate = { day = 30 month = december year = 1959 }

	name = CEVTNAME_492023
	desc = CEVTDESC_492023
	style = 0
	
	action_a = {
		name = OK
                command = { type = ai which = core_japan_south.ai } # Load south.ai
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = alignment which = fascist value = -10 } # Japan fights its own war
	}
}



event = { 
	id = 492050
	random = no
	country = JAP
	
	name = CEVTNAME_492050
	desc = CEVTDESC_492050
	style = 0

	# triggered by 172167

	action_a = {
		name = CEVTACTA_492050
		command = { type = oilpool value = 1500 }
		command = { type = warentry value = 6 }
		command = { type = alignment which = fascist value = 10 }
	}
}



event = { 
	id = 492051
	random = no
	country = JAP
	
	name = CEVTNAME_492051
	desc = CEVTDESC_492051
	style = 0

	trigger = {
		random = 20
		atwar = no
	}

        date = { day = 4 month = february year = 1936 }
        offset = 10
	deathdate = { day = 25 month = january year = 1937 }

	action_a = {
		name = CEVTACTA_492051
		command = { type = warentry value = 3 }
	}
}

event = {
	id = 492052
	random = no
	country = JAP
	
	name = CEVTNAME_492052
	desc = CEVTDESC_492052
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 15 month = november year = 1937 }
        offset = 10
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492052
		command = { type = warentry value = 2 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_b = {
		name = CEVTACTB_492052
		command = { type = warentry value = -2 }
		command = { type = alignment which = fascist value = -4 }
	}
}


event = {
	id = 492053
	random = no
	country = JAP
	
	name = CEVTNAME_492053
	desc = CEVTDESC_492053
	style = 0

	trigger = {
		random = 12
	}

        date = { day = 15 month = january year = 1937 }
        offset = 25
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492053
		command = { type = dissent value = -1 }
	}
}

event = {
	id = 492054
	random = no
	country = JAP
	
	name = CEVTNAME_492054
	desc = CEVTDESC_492054
	style = 0

	trigger = {
		random = 20
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 15 month = october year = 1938 }
        offset = 10
	deathdate = { day = 25 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492054
		command = { type = dissent value = -1 }
		command = { type = add_division which = infantry }
		command = { type = influence value = 4 } # Japan looks outside it's borders
		command = { type = alignment which = fascist value = 5 }
		# command = { type = warentry which = USA value = 3 } # Now has US Reaction Event
		command = { type = sleepevent which = 492009 } # Kiri project
	}
	action_b = {
		name = CEVTACTB_492054
		command = { type = influence value = -2 }
	}
}


event = {
	id = 492055
	random = no
	country = JAP
	
	name = CEVTNAME_492055
	desc = CEVTDESC_492055
	style = 0

	trigger = {
		random = 5
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 15 month = july year = 1938 }
        offset = 10
	deathdate = { day = 25 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492055
		command = { type = dissent value = 2 }
		command = { type = warentry value = 1 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_b = {
		name = CEVTACTB_492055
		command = { type = alignment which = fascist value = -3 }
		command = { type = warentry value = -2 }
	}
}


event = {
	id = 492056
	random = no
	country = JAP
	
	name = CEVTNAME_492056
	desc = CEVTDESC_492056
	style = 0

	trigger = {
		random = 25
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = august year = 1938 }
        offset = 5
	deathdate = { day = 29 month = august year = 1942 }

	action_a = {
		name = CEVTACTA_492056
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_b = {
		name = CEVTACTB_492056
		command = { type = alignment which = fascist value = -2 }
	}
}

event = {
	id = 492057
	random = no
	country = JAP
	
	name = CEVTNAME_492057
	desc = CEVTDESC_492057
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = january year = 1938 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492057
		command = { type = dissent value = 2 }
		command = { type = warentry value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1825 value = 3 } 
		command = { type = industry which = 1820 value = 3 } 
		command = { type = industry which = 1821 value = 3 } 
		command = { type = industry which = 1823 value = 4 } 
		command = { type = industry which = 1822 value = 4 } 
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = supplies value = 5000 }
		command = { type = manpowerpool value = 800 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = alignment which = fascist value = -5 }
		command = { type = dissent value = -2 }
	}
}

event = {
	id = 492058
	random = no
	country = JAP
	
	name = CEVTNAME_492058
	desc = CEVTDESC_492058
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = january year = 1939 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492058
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1682 value = 2 } 
		command = { type = industry which = 1824 value = 2 } 
		command = { type = industry which = 1683 value = 3 } 
		command = { type = industry which = 1819 value = 3 } 
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = coalpool value = 5000 }
		command = { type = steelpool value = 5000 }
		command = { type = oilpool value = 500 }
		command = { type = rubberpool value = 500 }
		command = { type = supplies value = 500 }
		command = { type = manpowerpool value = 600 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = alignment which = fascist value = -5 }
		command = { type = dissent value = -2 }
	}
}

event = {
	id = 492059
	random = no
	country = JAP
	
	name = CEVTNAME_492059
	desc = CEVTDESC_492059
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = january year = 1940 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492059
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1834 value = 2 } # growing gov't control of private corporations
		command = { type = industry which = 1833 value = 2 } 
		command = { type = industry which = 1818 value = 3 } 
		command = { type = industry which = 1684 value = 3 } 
		command = { type = supplies value = 500 }
		command = { type = oilpool value = 500 }
		command = { type = rubberpool value = 500 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = alignment which = fascist value = -15 }
		command = { type = dissent value = -2 }
	}
}

event = {
	id = 492060
	random = no
	country = JAP
	
	name = CEVTNAME_492060
	desc = CEVTDESC_492060
	style = 0

	trigger = {
		random = 8
		owned = { province = 1820 data = JAP }
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1940 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492060
		command = { type = dissent value = -2 }
		command = { type = industry which = 1820 value = 4 } 
		command = { type = infrastructure which = 1821 value = 10 }
		command = { type = gain_tech which = 4400 }
		command = { type = gain_tech which = 4401 }
		command = { type = gain_tech which = 4500 }
		command = { type = gain_tech which = 4600 }
		command = { type = gain_tech which = 4700 }
		command = { type = gain_tech which = 4800 }
		command = { type = gain_tech which = 4803 }
	}
}

event = {
	id = 492061
	random = no
	country = JAP
	
	name = CEVTNAME_492061
	desc = CEVTDESC_492061
	style = 0

	trigger = {
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 10 month = november year = 1940 }

	action_a = {
		name = CEVTACTA_492061
		command = { type = dissent value = -10 }
	}
}

event = {
	id = 492062
	random = no
	country = JAP
	
	name = CEVTNAME_492062
	desc = CEVTDESC_492062
	style = 0

	trigger = {
		random = 30
		NOT = {
		ispuppet = JAP
		government = communist
		}
	}

        date = { day = 0 month = november year = 1941 }
	offset = 5
        deathdate = { day = 29 month = november year = 1941 }

	action_a = {
		name = CEVTACTA_492062
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 5 }
		command = { type = supplies value = -100 }
		command = { type = manpowerpool value = 200 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -1 }
		command = { type = alignment which = fascist value = -2 }
	}
}



event = {
	id = 492063
	random = no
	country = JAP
	
	name = CEVTNAME_492063
	desc = CEVTDESC_492063
	style = 0

	trigger = {
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1941 }
	offset = 15
        deathdate = { day = 29 month = december year = 1941 }

	action_a = {
		name = CEVTACTA_492063
		command = { type = alignment which = fascist value = 5 }
		command = { type = alignment which = communist value = -5 }
	}
	action_b = {
		name = CEVTACTB_492063
		command = {  }
	}
}


event = {
	id = 492064
	random = no
	country = JAP
	
	name = CEVTNAME_492064
	desc = CEVTDESC_492064
	style = 0

	trigger = {
		random = 5
		exists = JAP
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492064
		command = { type = dissent value = -1 }
		command = { type = industry which = 1684 value = 3 }
		command = { type = industry which = 1682 value = 3 }
		command = { type = infrastructure which = 1684 value = 10 }
		command = { type = infrastructure which = 1682 value = 10 }
	}
}


event = {
	id = 492065
	random = no
	country = JAP
	
	name = CEVTNAME_492065
	desc = CEVTDESC_492065
	style = 0

	trigger = {
		random = 5
		exists = JAP
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492065
		command = { type = dissent value = 1 }
	}
}


event = {
	id = 492066
	random = no
	country = JAP
	
	name = CEVTNAME_492066
	desc = CEVTDESC_492066
	style = 0

	trigger = {
		random = 5
		exists = JAP
	}

        date = { day = 0 month = january year = 1943 }
	offset = 15
        deathdate = { day = 29 month = december year = 1943 }

	action_a = {
		name = CEVTACTA_492066
		command = { type = dissent value = -1 }
	}
}




event = {
	id = 492067
	random = no
	country = JAP
	
	name = CEVTNAME_492067
	desc = CEVTDESC_492067
	style = 0

	trigger = {
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1943 }
	offset = 15
        deathdate = { day = 29 month = december year = 1943 }

	action_a = {
		name = CEVTACTA_492067
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1825 value = 3 } 
		command = { type = industry which = 1682 value = 3 } 
		command = { type = industry which = 1684 value = 3 } 
		command = { type = industry which = 1818 value = 3 } 
		command = { type = industry which = 1822 value = 3 } 
		command = { type = add_division which = infantry }
		command = { type = add_division which = marine }
		command = { type = coalpool value = 1000 }
		command = { type = steelpool value = 1000 }
		command = { type = oilpool value = 500 }
		command = { type = rubberpool value = 500 }
		command = { type = supplies value = 500 }
		command = { type = manpowerpool value = 200 }
	}
	action_b = {
		name = CEVTACTB_492067
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = {
	id = 492068
	random = no
	country = JAP
	
	name = CEVTNAME_492068
	desc = CEVTDESC_492068
	style = 0

	trigger = {
		atwar = yes
		random = 15
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = august year = 1937 }
	offset = 15
        deathdate = { day = 29 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492068
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 15 }
		command = { type = industry which = 1819 value = 6 } 
		command = { type = industry which = 1820 value = 6 } 
		command = { type = industry which = 1821 value = 6 } 
		command = { type = industry which = 1822 value = 6 } 
		command = { type = industry which = 1823 value = 6 } 
		command = { type = coalpool value = 200 }
		command = { type = steelpool value = 200 }
		command = { type = oilpool value = 100 }
		command = { type = rubberpool value = 100 }
		command = { type = supplies value = 500 }
	}
	action_b = {
		name = CEVTACTB_492067
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = {
	id = 492069
	random = no
	country = JAP
	
	name = CEVTNAME_492069
	desc = CEVTDESC_492069
	style = 0

	trigger = {
		atwar = yes
		random = 15
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = august year = 1940 }
	offset = 15
        deathdate = { day = 29 month = december year = 1940 }

	action_a = {
		name = CEVTACTA_492069
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 15 }
		command = { type = industry which = 1681 value = 1 } 
		command = { type = industry which = 1683 value = 1 } 
		command = { type = industry which = 1821 value = 1 } 
		command = { type = industry which = 2004 value = 1 } 
		command = { type = industry which = 1716 value = 1 } 
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}


event = {
	id = 492070
	random = no
	country = JAP
	
	name = CEVTNAME_492070
	desc = CEVTDESC_492070
	style = 0

	trigger = {
		atwar = yes
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = CEVTACTA_492070
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 15 }
		command = { type = industry which = 1716 value = 2 } 
		command = { type = industry which = 2004 value = 2 } 
		command = { type = industry which = 1832 value = 2 } 
		command = { type = industry which = 1674 value = 2 } 
		command = { type = industry which = 1561 value = 2 } 
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = {
	id = 492071
	random = no
	country = JAP
	
	name = CEVTNAME_492071
	desc = CEVTDESC_492071
	style = 0

	trigger = {
		atwar = yes
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = CEVTACTA_492071
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 10 }
		command = { type = industry which = 1822 value = 2 } 
		command = { type = industry which = 1820 value = 2 } 
		command = { type = industry which = 1821 value = 2 } 
		command = { type = industry which = 1823 value = 2 } 
		command = { type = industry which = 1682 value = 2 } 
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = { 
	id = 492072
	random = no
	country = JAP
	
	name = CEVTNAME_492072
	desc = CEVTDESC_492072
	style = 0

	trigger = {
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 20 month = january year = 1936 }
        offset = 3
	deathdate = { day = 25 month = december year = 1936 }

	action_a = {
		name = CEVTACTA_492072
		command = { type = dissent value = 5 }
		command = { type = alignment which = fascist value = 10 }
	}
}

# 2-2-6 Coup

event = { 
	id = 492073
	random = no
	country = JAP
	
	name = CEVTNAME_492073
	desc = CEVTDESC_492073
	style = 0

	trigger = {
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 25 month = february year = 1936 }

	action_a = {
		name = CEVTACTA_492073
		command = { type = dissent value = -15 }
		command = { type = alignment which = fascist value = -20 } 
		command = { type = manpowerpool value = -1 } 
		command = { type = trigger which = 492076 }
	}
	action_b = { 
		name = CEVTACTB_492073
		command = { type = dissent value = -5 }
		command = { type = alignment which = fascist value = -10 } 
		command = { type = warentry value = 12 }
		command = { type = sleepevent which = 492074 }
		command = { type = trigger which = 492076 }
		}
	action_c = {
		name = CEVTACTC_492073
		command = { type = dissent value = -5 }  
		command = { type = alignment which = fascist value = -30 } 		
		command = { type = manpowerpool value = -10 } # army purge
		command = { type = sleepevent which = 492074 }
		command = { type = trigger which = 492076 }
		}
	action_d = {
		name = CEVTACTD_492073
		command = { type = dissent value = 10 }
		command = { type = warentry value = 24 }
		command = { type = alignment which = fascist value = 100 }
		command = { type = headofstate which = 5010 } 
		command = { type = headofgovernment which = 5011 }
		command = { type = foreignminister which = 5012 }
		command = { type = armamentminister which = 5013 }
		command = { type = ministerofsecurity which = 5120 }
		command = { type = ministerofintelligence which = 5151 }
		command = { type = chiefofstaff which = 5016 }
		command = { type = chiefofarmy which = 5017 }
		command = { type = chiefofnavy which = 5018 }
		command = { type = chiefofair which = 5019 }
		command = { type = sleepevent which = 492074 }
		command = { type = sleepevent which = 492075 }
		command = { type = sleepevent which = 492076 }
		command = { type = sleepevent which = 492077 }
		command = { type = sleepevent which = 492078 }
		command = { type = sleepevent which = 492080 }
		command = { type = warentry which = ENG value = 6 }
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
	}
}

event = { 
	id = 492074
	random = no
	country = JAP
	
	name = CEVTNAME_492074
	desc = CEVTDESC_492074
	style = 0

	trigger = {
		random = 10
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 25 month = march year = 1936 }
        offset = 10
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492074
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = -5 }
		command = { type = manpowerpool value = -2 } # coup-makers executed
	}
	action_b = {
		name = CEVTACTB_492074
		command = { type = dissent value = -1 }
		command = { type = alignment which = fascist value = 5 }
	}
}

event = { 
	id = 492075
	random = no
	country = JAP
	
	name = CEVTNAME_492075
	desc = CEVTDESC_492075
	style = 0

	trigger = {
		event = 492073
		random = 10
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 25 month = january year = 1937 }
        offset = 10
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492075
		command = { type = headofgovernment which = 5058 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
	action_b = {
		name = CEVTACTB_492075
		command = { type = headofgovernment which = 5057 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_c = {
		name = CEVTACTC_492075
		command = { type = headofgovernment which = 5059 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
}


event = { 
	id = 492076
	random = no
	country = JAP
	
	name = CEVTNAME_492076
	desc = CEVTDESC_492076
	style = 0

	action_a = {
		name = CEVTACTA_492076
		command = { type = headofgovernment which = 5054 }
		command = { type = dissent value = -5 }
		command = { type = alignment which = fascist value = 10 }
		command = { type = warentry value = 12 }
	}
	action_b = {
		name = CEVTACTB_492076
		command = { type = headofgovernment which = 5057 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 10 }
		command = { type = warentry value = 6 }
		command = { type = sleepevent which = 492075 }
	}
}

event = { 
	id = 492077
	random = no
	country = JAP
	
	name = CEVTNAME_492077
	desc = CEVTDESC_492077
	style = 0

	trigger = {
		random = 8
		minister = 5046
		NOT = {
		ispuppet = JAP
		}
		war = { country = CHI country = JAP }
	}

        date = { day = 0 month = january year = 1939 }
        offset = 15
	deathdate = { day = 29 month = december year = 1939 }

	action_a = {
		name = CEVTACTA_492077
		command = { type = headofgovernment which = 5057 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 15 }
	}
	action_b = {
		name = CEVTACTB_492077
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -15 }
	}
}


event = { 
	id = 492078
	random = no
	country = JAP
	
	name = CEVTNAME_492078
	desc = CEVTDESC_492078
	style = 0

	trigger = {
		random = 15
		minister = 5047
		NOT = {
		ispuppet = JAP
		war = { country = USA country = JAP }
		}
		war = { country = CHI country = JAP }
		
	}

        date = { day = 0 month = june year = 1940 } # historical date 17th July 1940
        offset = 15
	deathdate = { day = 29 month = december year = 1940 }

	action_a = {
		name = CEVTACTA_492078
		command = { type = headofgovernment which = 5056 }
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
	action_b = {
		name = CEVTACTB_492078
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 5 }
	}
}

event = { 
	id = 492079
	random = no
	country = JAP
	
	name = CEVTNAME_492079
	desc = CEVTDESC_492079
	style = 0

	trigger = {
		random = 15
		minister = 5056
		NOT = {
		ispuppet = JAP
		war = { country = USA country = JAP }
		}
		war = { country = CHI country = JAP }
		
	}

        date = { day = 0 month = january year = 1941 } # historical date 
        offset = 15
	deathdate = { day = 29 month = december year = 1941 }

	action_a = {
		name = CEVTACTA_492079
		command = { type = headofgovernment which = 5066 }
		command = { type = dissent value = -4 }
		command = { type = alignment which = fascist value = 50 }
	}
	action_b = {
		name = CEVTACTB_492078
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
}

event = { 
	id = 492080
	random = no
	country = JAP
	
	name = CEVTNAME_492080
	desc = CEVTDESC_492080
	style = 0

	trigger = {
		random = 8
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 0 month = january year = 1937 } # historical date June 1937
        offset = 15
	deathdate = { day = 29 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492080
		command = { type = headofgovernment which = 5056 }
		command = { type = dissent value = -6 }
		command = { type = alignment which = fascist value = -25 }
	}
	action_b = {
		name = CEVTACTB_492078
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
}


#######################################
# Surrender of the East Indies: Japan #
#######################################
event = {
	id = 492083
	random = no
	country = JAP

	trigger = {
		control = { province = 1950 data = JAP }
		control = { province = 1780 data = JAP }
		random = 40
		lost_national = { country = HOL value = 30 }	# At least 30% of national provinces lost

		NOT = {
		control = { province = 590 data = HOL } # Groningen N.E.I. would only surrender if no hope of reinforcement from European Dutch forces
		control = { province = 561 data = HOL } # Arnhem
		control = { province = 550 data = HOL } # Amsterdam
		control = { province = 551 data = HOL } # Eindhoven
			}	
		}

	name = CEVTNAME_492083
	desc = CEVTDESC_492083
	style = 0

	date = { day = 9 month = january year = 1936 }
	offset = 15 # Check for trigger conditions every 15 days
	deathdate = { day = 29 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_492083
		command = { type = trigger which = 852025 } # HOL
	}
}

###############################################
# 492084 - (JAP) Japanese - USA trade deals 1936 (by Ghost_dk)
###############################################

event = {
	id = 492084
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1936 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = oilpool value = 300 }
		command = { type = steelpool value = 1000 }
		command = { type = supplies value = -100 }
		command = { type = alignment which = democratic value = 5 }
		}
}

###############################################
# 492085 - (JAP) Japanese - USA trade deals 1937 (by Ghost_dk)
###############################################

event = {
	id = 492085
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1937 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = industry which = 1682 value = 1 }
		command = { type = oilpool value = 4000 }
		command = { type = steelpool value = 1200 }
		command = { type = supplies value = -110 }
		command = { type = alignment which = democratic value = 5 }
		}
}

###############################################
# 492086 - (JAP) USA pass military exports bann against japan (by Ghost_dk)
###############################################

event = {
	id = 492086
	random = no
	country = JAP

	# triggered by (USA) 322040

	name = CEVTNAME_492086
	desc = CEVTDESC_322107
	style = 0

	action_a = {
		name = CEVTACTA_492086
		command = { }
		}
}
###############################################
# 492087 - (JAP) Japanese - USA trade deals 1938 (by Ghost_dk)
###############################################

event = {
	id = 492087
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1938 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1823 value = 1 }
		command = { type = oilpool value = 3500 }
		command = { type = steelpool value = 1100 }
		command = { type = supplies value = -65 }
		command = { type = alignment which = democratic value = 3 }
		}
}

###############################################
# 492088 - (JAP) USA pass military exports bann against japan (by Ghost_dk)
###############################################

event = {
	id = 492088
	random = no
	country = JAP

	# triggered by (USA) 322106

	name = CEVTNAME_492088
	desc = CEVTDESC_322109
	style = 0

	action_a = {
		name = CEVTACTA_492088
		command = { type = alignment which = fascist value = 5 }
		}
}


###############################################
# 492089 - (JAP) Japanese - USA trade deals 1939 (by Ghost_dk)
###############################################

event = {
	id = 492089
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1939 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = oilpool value = 2500 }
		command = { type = steelpool value = 1300 }
		command = { type = supplies value = -70 }
		command = { type = alignment which = democratic value = 15 }
		}
}

###############################################
# 492090 - (JAP) Japanese - USA trade deals 1940 (by Ghost_dk)
###############################################

event = {
	id = 492090
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1940 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = oilpool value = 2500 }
		command = { type = steelpool value = 1300 }
		command = { type = supplies value = -70 }
		command = { type = alignment which = democratic value = 15 }
		}
}

###############################################
# 492091 - (JAP) USA pass trade embargo against japan (by Ghost_dk)
###############################################

event = {
	id = 492091
	random = no
	country = JAP

	# triggered by (USA) 322109

	name = CEVTNAME_492091
	desc = CEVTDESC_492091
	style = 0

	action_a = {
		name = CEVTACTA_492091
		command = { type = alignment which = fascist value = 5 }
		}
}
###############################################
# 492092 - (JAP) Japanese - USA trade deals 1941 (by Ghost_dk)
###############################################

event = {
	id = 492092
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492092
	desc = CEVTDESC_492092
	style = 0

	date = { day = 1 month = february year = 1941 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = oilpool value = 300 }
		command = { type = steelpool value = 150 }
		command = { type = supplies value = -50 }
		command = { type = alignment which = democratic value = 15 }
		}
}

event = { 
	id = 492093
	random = no
	country = JAP
	
	name = CEVTNAME_492093
	desc = CEVTDESC_492093
	style = 0

	trigger = {
            NOT = {
		war = { country = JAP country = SOV }
		war = { country = GER country = SOV }
		alliance = { country = JAP country = SOV }
                  }   
	}

        date = { day = 25 month = april year = 1939 }
        offset = 90
	deathdate = { day = 20 month = august year = 1939 }

	action_a = {
		name = CEVTACTA_492093
		command = { type = trigger which = 222003 }
	}
}


event = { 
	id = 492094
	random = no
	country = JAP
	
	name = CEVTNAME_492094
	desc = CEVTDESC_492094
	style = 0

	trigger = {
		event = 222025
	}

	date = { day = 7 month = july year = 1938 }

	action_a = {
		name = CEVTACTA_492094
		command = { type = manpowerpool value = -4 }
		command = { type = dissent value = -1 }
	}
}

###############################################
# 492095 -  Strike British, Dutch US and Philipine targets
# Modified by Kevin Mc Carthy
###############################################
event = { 
	id = 492095
	random = no
	country = JAP
	
	name = CEVTNAME_492095
	desc = CEVTDESC_492095
	style = 0

	trigger = {
		OR = {
			event = 1500084 # Human player 1936 scenario
			event = 1500284 # Human player 1939 scenario
		}
		event = 492050
		event = 492091
		exists = HOL
		exists = ENG
		exists = USA
		exists = ENG
		exists = PHI
		random = 20	#Approximately a 50% chance this events fires on Dec. 7 and a 4% chance it never does
		NOT = {
			alliance = { country = JAP country = ENG }
			alliance = { country = JAP country = PHI }
			alliance = { country = JAP country = HOL }
			puppet = { country = ENG country = JAP }
			puppet = { country = PHI country = JAP }
			puppet = { country = HOL country = JAP }
			alliance = { country = GER country = ENG }
			alliance = { country = GER country = PHI }
			alliance = { country = GER country = HOL }
			puppet = { country = ENG country = GER }
			puppet = { country = PHI country = GER }
			puppet = { country = HOL country = GER }
			war = { country = JAP country = SOV }
			war = { country = JAP country = GER }
			war = { country = JAP country = USA }
		}
	}

	date = { day = 7 month = september year = 1941 }
        offset = 30
	deathdate = { day = 25 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492095
		command = { type = war which = PHI }
		command = { type = war which = HOL }
		command = { type = war which = ENG }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = dissent value = -12 }
	}
	action_b = {
		name = CEVTACTB_492095
		command = { type = war which = PHI }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = dissent value = -12 }
	}
	action_c = {
		name = CEVTACTC_492095
		command = { }
	}
}

#########################################################################
#  Japan demands access in Southern Indochina (by OHGamer) (modified by Engineer)
#########################################################################
event = { 
	id = 492124
	random = no
	country = JAP

	trigger = {
		control = { province = 1607 data = VIC }
		control = { province = 1608 data = JAP } 
		control = { province = 1732 data = JAP }
		control = { province = 1733 data = VIC }
		alliance = { country = JAP country = GER }
		NOT = {
			alliance = { country = JAP country = ENG }
		war = { country = JAP country = USA }
	}
}

	date = { day = 1 month = january year = 1941 }
	offset = 30
	deathdate = { day = 30 month = december year = 1999 }

	name = CEVTNAME_492124
	desc = CEVTDESC_492124
	style = 0

	action_a = {
		name = ACTIONNAME3803B
		command = { type = trigger which = 432092 }
		# command = { type = trigger which = 3708 } # Now covered in 323109 US Reaction event - Engineer
	}
}

#########################################################################
#  Japan gains access in Southern Indochina (by OHGamer)
#########################################################################
event = { 
	id = 492125
	random = no
	country = JAP
	
	#triggered by VIC432092
	

	name = CEVTNAME_492125
	desc = CEVTDESC_492125
	style = 0
	
	action_a = {
		name = CEVTACTA_492125
		command = { type = add_division which = militia when = 1733 } # militia div
		command = { type = add_division which = militia when = 1733 } # militia div
		command = { type = add_division which = motorized when = 1733 } # motorized div
		command = { type = convoy which = 1822 value = 1733 when = 1 }
		command = { type = convoy which = 1822 value = 1733 when = 16 }
		command = { type = manpowerpool value = -10 }
	}
	action_b = {
		name = CEVTACTB_492125
		command = { type = convoy which = 1822 value = 1733 when = 16 }
		command = { type = convoy which = 1822 value = 1733 when = 1 }
	}
}

#########################################################################
#  Japan Intervenes in the Franco-Siamese War (by OHgamer)
#########################################################################
event = { 
	id = 492126
	random = no
	country = JAP
	
	trigger = {
		exists = VIC
		exists = SIA
		OR = {
		control = { province = 1731 data = SIA }
		control = { province = 1730 data = SIA }
		control = { province = 1603 data = SIA }
		control = { province = 1739 data = SIA }
		}
	   }

	date = { day = 1 month = october year = 1940 }
	offset = 5
	deathdate = { day = 30 month = december year = 1942 }

	name = CEVTNAME_492126
	desc = CEVTDESC_492126
	style = 0

	action_a = {
		name = CEVTACTA_492126
		command = { type = trigger which = 432094 }
		command = { type = trigger which = 1152003 }
		command = { type = influence value = 25 } # Japan becomes a major power in SE Asia
	}
	action_b = {
		name = CEVTACTB_492126
		command = { type = influence value = -5 } # Japan loses an opportunity to gain influence in the region
		command = { type = dissent value = 5 }
	}
}


#########################################################################
#  Allies intervene in French Indochina, Japan Resonds (by OHgamer) (modified by Engineer)
#########################################################################
event = { 
	id = 492127
	random = no
	country = JAP
	
	trigger = {
		exists = VIC
		    NOT = {
		control = { province = 1732 data = VIC } #Rach Gia
		control = { province = 1732 data = JAP }
		control = { province = 1732 data = SIA } 
		}
	   }

	date = { day = 1  month = june year = 1940 }
	offset = 3
	deathdate = { day = 30 month = december year = 1959 }

	name = CEVTNAME_492127
	desc = CEVTDESC_492127
	style = 0

	action_a = {
		name = CEVTACTA_492127
		command = { type = trigger which = 432096 }
   		}
 	}

##########################################################################
#  Vichy surrenders control of Indochina after Allied Invasion, Japan Responds (by OHgamer)
#########################################################################
#this will add some temp Japanese defense in Indochina

event = { 
	id = 492128
	random = no
	country = JAP
	
	#triggered by VIC432096

	name = CEVTNAME_492198
	desc = CEVTDESC_492198
	style = 0

	action_a = {
		name = CEVTACTA_492198
		command = { type = add_division which = motorized value = 0 when = 1733 } #Saigon
		command = { type = add_division which = motorized value = 0 when = 1733 } #Saigon
		command = { type = add_division which = militia value = 0 when = 1733 } #Saigon
		command = { type = add_division which = militia value = 0 when = 1733 } #Saigon
		command = { type = add_division which = militia value = 0 when = 1733 } #Saigon
		command = { type = add_division which = infantry value = 0 when = 1733 } #Saigon
		command = { type = convoy which = 1822 value = 1733 when = 17 }
		command = { type = sleepevent which = 492126 }
		command = { type = sleepevent which = 432094 }
		command = { type = sleepevent which = 1152003 }
   		}
 	}
###################################################################################
# 492096 Panay Incident (Japanese View) (by Engineer and Phil K)
###################################################################################
event = {
	id = 492096
	random = no
	country = JAP

	# triggered by event = 3802 
		
	name = CEVTNAME_492096
	desc = CEVTDESC_492096
	style = 0

	action_a = 	{
			name = CEVTACTA_492096
				command = { type = dissent value = 1 }
				command = { type = influence value = -2 }
				command = { type = trigger which = 322236 } # American Response to Conciliatory Japanese Declaration
			}
	action_b = 	{
			name = CEVTACTB_492096
				command = { type = influence value = 1 }
				command = { type = trigger which = 322237 } # American Response to Provocative Japanese Declaration
			}
	}
###################################################################################
# 492097 Panay Incident (US stern response) (by Engineer)
###################################################################################
event = {
	id = 492097
	random = no
	country = JAP

	# triggered by US recall of ambassador over Panay (322236B or 322237A) 
		
	name = CEVTNAME_492097
	desc = CEVTDESC_492097
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492097
				command = { type = influence value = -5 }
				command = { type = sleepleader which = 101120 } # Nakai
				command = { type = trigger which = 322241 } # American diplomatic victory
				command = { type = supplies value = -50 }
			}
	action_b = 	{
			name = CEVTACTB_492097
				command = { type = influence value = -5 }
				command = { type = sleepleader which = 101120 } # Nakai
				command = { type = sleepleader which = 101014 } # Prince Asaka
				command = { type = trigger which = 322241 } # American diplomatic victory
				command = { type = supplies value = -50 } # Reparations for the Panay
			}
	}
###################################################################################
# 492098 Panay Incident (US aggressive response) (by Engineer)
###################################################################################
event = {
	id = 492098
	random = no
	country = JAP

	# triggered by US decision to give aid to China (322237B) 
		
	name = CEVTNAME_492098
	desc = CEVTDESC_492098
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492098
				command = { type = influence value = -5 }
				command = { type = sleepleader which = 101120 } # Nakai
				command = { type = sleepleader which = 101014 } # Prince Asaka
				command = { type = supplies value = -50 } # Reparations for the Panay
				command = { type = trigger which = 322241 } # American diplomatic victory
			}
	action_b = 	{
			name = CEVTACTB_492098
				command = { type = influence value = -2 }
				command = { type = manpowerpool value = -1 } # casualities from the fighting
				command = { type = sleepevent which = 322233 } # historical transfer of the 15th Regiment
				command = { type = sleepevent which = 322234 } # historical dissolution of the Yangtze Patrol
				command = { type = sleepevent which = 322235 } # historical transfer of 4th Marines
				command = { type = trigger which = 322242 }
			}
	}

###################################################################################
# 492099 Panay Incident (US capitulation) (by Engineer)
###################################################################################	
event = {
	id = 492099
	random = no
	country = JAP

	# triggered by US decision to capitulate and evacuate China one way or the other (322237C 322242A)
		
	name = CEVTNAME_492099
	desc = CEVTDESC_492099
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492099
				command = { type = influence value = 15 }
				command = { type = dissent value = -3 }
			}
	}
###################################################################################
# 492100 Americans stop short of war (by Engineer)
###################################################################################	
event = {
	id = 492100
	random = no
	country = JAP

	# triggered by US decision to seek release short of war (322242B) 
		
	name = CEVTNAME_492100
	desc = CEVTDESC_492100
	style = 0
	
	action_a = 	{
			name = OK
				command = { type = influence value = -5 }
				command = { type = dissent value = 3 }
			}
	}
###################################################################################
# 492101 War With USA (by Engineer)
###################################################################################	
event = {
	id = 492101
	random = no
	country = JAP

	# triggered by US decision to ally with China (322242C) 
		
	name = CEVTNAME_492101
	desc = CEVTDESC_492101
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492101
				command = { type = influence value = -5 }
				command = { type = dissent value = -4 }
				command = { type = war which = USA }
				command = { type = war which = PHI }
			}
	}
###################################################################################
# 492102 Japan snatches Tianjin Garrison (by Engineer)
###################################################################################
event = {
	id = 492102
	random = no
	country = JAP

	trigger = {
		war = { country = USA country = JAP }
		control = { province = 1625 data = JAP } # Tianjin
		NOT = { event = 322242 } # JAP interns US forces 
		NOT = {	event = 322233 } # US 15th Inf. voluntarily leaves China
		NOT = { event = 492099 } # US caves to JAP Pressure
		}

	name = CEVTNAME_492102
	desc = CEVTDESC_492102
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 1 month = december year = 1959 }

	action_a = 	{
			name = CEVTACTA_492102
				command = { type = influence value = 1 }
				command = { type = sleepevent which = 322233 } # disables historical withdrawal of the 15th Inf.
			}
	}
###################################################################################
# 492103 Japan snatches Yangtze Patrol (by Engineer)
###################################################################################
event = {
	id = 492103
	random = no
	country = JAP

	trigger = {
		war = { country = USA country = JAP }
		control = { province = 1698 data = JAP } # Shanghai
		NOT = { event = 322242 } # JAP interns US forces 
		NOT = {	event = 322234 } # YP relocates to the Philippines
		NOT = { event = 492099 } # US caves to JAP Pressure
		}

	name = CEVTNAME_492103
	desc = CEVTDESC_492103
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 1 month = december year = 1959 }

	action_a = 	{
			name = CEVTACTA_492103
				command = { type = influence value = 1 }
				command = { type = sleepevent which = 322234 } # disables historical withdrawal of the YP.
			}
	}
###################################################################################
# 492104 Japan snatches the USMC Shanghai Garrison (by Engineer)
###################################################################################
event = {
	id = 492104
	random = no
	country = JAP

	trigger = {
		war = { country = USA country = JAP }
		control = { province = 1698 data = JAP } # Shanghai
		NOT = { event = 322242 } # JAP interns US forces 
		NOT = {	event = 322235 } # Marines relocate to the Philippines
		NOT = { event = 492099 } # US caves to JAP Pressure
		}

	name = CEVTNAME_492104
	desc = CEVTDESC_492104
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 1 month = december year = 1959 }

	action_a = 	{
			name = CEVTACTA_492104
				command = { type = influence value = 1 }
				command = { type = sleepevent which = 322235 } # disables historical withdrawal of the 4th Marines
				command = { type = manpowerpool value = -2 } # Japanese casualities against the Marines
			}
	}

# new Japanese events for the political events pack #

#################################
# 492033 (JAP)Oiltrade with Mexico(by Ghost_dk)
#################################

event = {
	id = 492033
	random = no
	country = JAP

	# triggered by MEX 602047

	name = CEVTNAME_492033
	desc = CEVTDESC_492033
	style = 0

	action_a = {
		name = CEVTACTA_492033
		command = { type = supplies value = -1000 }
		command = { type = oilpool value = 600 }
		command = { type = trigger which = 602050 }
		command = { type = sleepevent which = 602053 }
		}
	action_b = {
		name = CEVTACTB_492033
		command = { type = trigger which = 602053 }
		command = { type = sleepevent which = 602050 }
		}
}
#####################################
# 492047 (JAP)Australia raises trade tarifs(by Ghost_dk) tweaked by conjurerDragon FIXED
#####################################

event = {
	id = 492047
	random = no
	country = JAP

	# triggered by AST 372029

	name = CEVTNAME_492047
	desc = CEVTDESC_492047
	style = 0

	action_a = {
		name = CEVTACTA_492047
		command = { type = industry which = 1822 value = -1 }
		command = { type = warentry value = 5 }
		}
}
#####################################
# 492048 (JAP)Australian trade(by Ghost_dk) tweaked by conjurerDragon
#####################################

event = { 
	id = 492048
	random = no
	country = JAP

	# triggered by AST 372030

	name = CEVTNAME_492048
	desc = CEVTDESC_492048
	style = 0

	action_a = {
		name = CEVTACTA_492048
		command = { type = warentry value = -3 }
		command = { type = industry which = 1823 value = 1 }
		}
}		
#####################################
# 492049 (JAP)League of nations condemm attacks on China(by Ghost_dk)
#####################################

event = {
	id = 492049
	random = no
	country = JAP

	trigger = {
		random = 20
		war = { country = JAP country = CHI }
		}

	name = CEVTNAME_492049
	desc = CEVTDESC_492049
	style = 0
	
	date = { day = 2 month = january year = 1936 }
	offset = 15
	deathdate = { day = 29 month = december year = 1959 }

	action_a = {
		name = CEVTACTA_492049
		command = { type = influence value = -5 }
		}
}

##################################################
# 492096 - Japan Partially Mobilizes
##################################################

event = { 
	id = 492105
	random = no
	country = JAP

	trigger = {
		war = { country = JAP country = CHI }
		}

	name = CEVTNAME_492105
	desc = CEVTDESC_492105
	style = 0

	date = { day = 3 month = january year = 1936 } 
	offset = 30
	deathdate = { day = 30 month = december year = 1944 }

	action_a = {
		name = OK
		command = { type = manpowerpool value = 200 }
		command = { type = province_manpower which = 1822   value = 16 } #Tokyo
		command = { type = province_manpower which = 1825   value = 14 } #Osaka
		command = { type = province_manpower which = 1668   value = 9 } #Sinuiju
		command = { type = province_manpower which = 1823   value = 9 } #Nagoya
		command = { type = province_manpower which = 1824   value = 6 } #Kanazawa
		command = { type = province_manpower which = 1681   value = 6 } #Kagoshima
		command = { type = province_manpower which = 1682   value = 6 } #Hiroshima
		command = { type = province_manpower which = 1819   value = 4 } #Sendai
		command = { type = province_manpower which = 1821   value = 4 } #Niigata
		command = { type = province_manpower which = 1683   value = 4 } #Kochi
		command = { type = province_manpower which = 1674   value = 4 } #Keijo
		command = { type = province_manpower which = 1820   value = 4 } #Fukushima
		command = { type = province_manpower which = 1684   value = 4 } #Fukuoka
		command = { type = province_manpower which = 1818   value = 4 } #Akita
		command = { type = province_manpower which = 1834   value = 1 } #Sapporo
		command = { type = province_manpower which = 1562   value = 1 } #Jinzhou
		command = { type = province_manpower which = 1561   value = 1 } #Dalian
	}
}

##################################################
# 492097 - Japan Completes Mobilization
##################################################

event = { 
	id = 492106
	random = no
	country = JAP

	trigger = {
		event = 492105
		OR = {
			war = { country = JAP country = ENG }
			war = { country = JAP country = SOV }
			war = { country = JAP country = HOL }
			war = { country = JAP country = USA }
			}
		}

	name = CEVTNAME_492106
	desc = CEVTDESC_492106
	style = 0

	date = { day = 4 month = january year = 1936 } 
	offset = 30
	deathdate = { day = 30 month = december year = 1944 }

	action_a = {
		name = OK
		command = { type = manpowerpool value = 300 }
		command = { type = province_manpower which = 1822   value = 17 } #Tokyo
		command = { type = province_manpower which = 1825   value = 14 } #Osaka
		command = { type = province_manpower which = 1668   value = 9 } #Sinuiju
		command = { type = province_manpower which = 1823   value = 9 } #Nagoya
		command = { type = province_manpower which = 1824   value = 7 } #Kanazawa
		command = { type = province_manpower which = 1681   value = 7 } #Kagoshima
		command = { type = province_manpower which = 1682   value = 7 } #Hiroshima
		command = { type = province_manpower which = 1819   value = 5 } #Sendai
		command = { type = province_manpower which = 1821   value = 5 } #Niigata
		command = { type = province_manpower which = 1683   value = 5 } #Kochi
		command = { type = province_manpower which = 1674   value = 5 } #Keijo
		command = { type = province_manpower which = 1820   value = 5 } #Fukushima
		command = { type = province_manpower which = 1684   value = 5 } #Fukuoka
		command = { type = province_manpower which = 1818   value = 5 } #Akita
		command = { type = province_manpower which = 1834   value = 1 } #Sapporo
		command = { type = province_manpower which = 1562   value = 1 } #Jinzhou
		command = { type = province_manpower which = 1561   value = 1 } #Dalian
		command = { type = province_manpower which = 1624   value = 2 } #Zhangjiakou
		command = { type = province_manpower which = 1716   value = 2 } #Taihoku
		command = { type = province_manpower which = 1558   value = 2 } #Mukden
		command = { type = province_manpower which = 1627   value = 2 } #Linxi
		command = { type = province_manpower which = 1678   value = 2 } #Fuzan
		command = { type = province_manpower which = 1623   value = 2 } #Fuxin
		command = { type = province_manpower which = 1836   value = 1 } #Tomari
		command = { type = province_manpower which = 1675   value = 1 } #Taikyu
		command = { type = province_manpower which = 1673   value = 1 } #Shusen
		command = { type = province_manpower which = 1665   value = 1 } #Seishin
		command = { type = province_manpower which = 1677   value = 1 } #Saishu
		command = { type = province_manpower which = 1556   value = 1 } #Qiqihar
		command = { type = province_manpower which = 1555   value = 1 } #Oroqen Zizhiqi
		command = { type = province_manpower which = 1688   value = 1 } #Naha
		command = { type = province_manpower which = 1676   value = 1 } #Koshu
		command = { type = province_manpower which = 1666   value = 1 } #Kanko
		command = { type = province_manpower which = 1664   value = 1 } #Kange
		command = { type = province_manpower which = 1672   value = 1 } #Heijo
		command = { type = province_manpower which = 1671   value = 1 } #Genzan
		command = { type = province_manpower which = 1833   value = 1 } #Asahikawa
	}
}

##################################################
#  - Japan Mobilizes: No war in China
##################################################

event = { 
	id = 492107
	random = no
	country = JAP

	trigger = {
		OR = {
			war = { country = JAP country = ENG }
			war = { country = JAP country = SOV }
			war = { country = JAP country = HOL }
			war = { country = JAP country = USA }
			}
		NOT = {
			event = 492105
			}
		}

	name = CEVTNAME_492107
	desc = CEVTDESC_492107
	style = 0

	date = { day = 5 month = january year = 1936 } 
	offset = 30
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = OK
		command = { type = manpowerpool value = 500 }
		command = { type = province_manpower which = 1822   value = 33 } #Tokyo
		command = { type = province_manpower which = 1825   value = 28 } #Osaka
		command = { type = province_manpower which = 1668   value = 18 } #Sinuiju
		command = { type = province_manpower which = 1823   value = 18 } #Nagoya
		command = { type = province_manpower which = 1824   value = 13 } #Kanazawa
		command = { type = province_manpower which = 1681   value = 13 } #Kagoshima
		command = { type = province_manpower which = 1682   value = 13 } #Hiroshima
		command = { type = province_manpower which = 1819   value = 9 } #Sendai
		command = { type = province_manpower which = 1821   value = 9 } #Niigata
		command = { type = province_manpower which = 1683   value = 9 } #Kochi
		command = { type = province_manpower which = 1674   value = 9 } #Keijo
		command = { type = province_manpower which = 1820   value = 9 } #Fukushima
		command = { type = province_manpower which = 1684   value = 9 } #Fukuoka
		command = { type = province_manpower which = 1818   value = 9 } #Akita
		command = { type = province_manpower which = 1834   value = 2 } #Sapporo
		command = { type = province_manpower which = 1562   value = 2 } #Jinzhou
		command = { type = province_manpower which = 1561   value = 2 } #Dalian
		command = { type = province_manpower which = 1624   value = 1 } #Zhangjiakou
		command = { type = province_manpower which = 1716   value = 2 } #Taihoku
		command = { type = province_manpower which = 1558   value = 2 } #Mukden
		command = { type = province_manpower which = 1627   value = 2 } #Linxi
		command = { type = province_manpower which = 1678   value = 2 } #Fuzan
		command = { type = province_manpower which = 1623   value = 2 } #Fuxin
		command = { type = province_manpower which = 1836   value = 1 } #Tomari
		command = { type = province_manpower which = 1675   value = 1 } #Taikyu
		command = { type = province_manpower which = 1673   value = 1 } #Shusen
		command = { type = province_manpower which = 1665   value = 1 } #Seishin
		command = { type = province_manpower which = 1677   value = 1 } #Saishu
		command = { type = province_manpower which = 1556   value = 1 } #Qiqihar
		command = { type = province_manpower which = 1555   value = 1 } #Oroqen Zizhiqi
		command = { type = province_manpower which = 1688   value = 1 } #Naha
		command = { type = province_manpower which = 1676   value = 1 } #Koshu
		command = { type = province_manpower which = 1666   value = 1 } #Kanko
		command = { type = province_manpower which = 1664   value = 1 } #Kange
		command = { type = province_manpower which = 1672   value = 1 } #Heijo
		command = { type = province_manpower which = 1671   value = 1 } #Genzan
		command = { type = province_manpower which = 1833   value = 1 } #Asahikawa
	}
}



##########################################################
# The defense of Japan
##########################################################
event = { 
	id = 492130
	random = no
	country = JAP
	trigger = {
		atwar = yes # Japan is at war
		control = { province = 1822 data = JAP } # the capital hasn't fallen
		OR = {
			NOT = { control = { province = 1833 data = JAP } }
			NOT = { control = { province = 1834 data = JAP } }
			NOT = { control = { province = 1818 data = JAP } }
			NOT = { control = { province = 1819 data = JAP } }
			NOT = { control = { province = 1820 data = JAP } }
			NOT = { control = { province = 1821 data = JAP } }
			NOT = { control = { province = 1823 data = JAP } }
			NOT = { control = { province = 1824 data = JAP } }
			NOT = { control = { province = 1825 data = JAP } }
			NOT = { control = { province = 1681 data = JAP } }
			NOT = { control = { province = 1682 data = JAP } }
			NOT = { control = { province = 1683 data = JAP } }
			NOT = { control = { province = 1684 data = JAP } }
			NOT = { control = { province = 1688 data = JAP } }
		}			
	}		

	name = CEVTNAME_492130
	desc = CEVTDESC_492130
	style = 0

	date = { day = 6 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every week
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492130
		command = { type = setflag which = full_defense } 
		command = { type = sleepevent which = 492126 }
		command = { type = sleepevent which = 492127 }
		command = { type = gain_tech which = 13417 }
	}
	action_b = {
		name = CEVTACTB_492130
		command = { type = setflag which = tokyo_defense } 
		command = { type = sleepevent which = 492131 }
		command = { type = sleepevent which = 492132 }
		command = { type = sleepevent which = 492133 }
		command = { type = sleepevent which = 492134 }
		command = { type = sleepevent which = 492135 }
		command = { type = sleepevent which = 492136 }
		command = { type = sleepevent which = 492137 }
		command = { type = sleepevent which = 492138 }
		command = { type = sleepevent which = 492139 }
		command = { type = sleepevent which = 492140 }
		command = { type = sleepevent which = 492141 }
		command = { type = sleepevent which = 492142 }
		command = { type = sleepevent which = 492143 }
		command = { type = sleepevent which = 492144 }
		command = { type = sleepevent which = 492145 }
		command = { type = sleepevent which = 492146 }
		command = { type = gain_tech which = 13417 }
	}
	action_c = {
		name = CEVTACTC_492130
		command = { type = setflag which = army_defense } 
		command = { type = sleepevent which = 492131 }
		command = { type = sleepevent which = 492132 }
		command = { type = sleepevent which = 492133 }
		command = { type = sleepevent which = 492134 }
		command = { type = sleepevent which = 492135 }
		command = { type = sleepevent which = 492136 }
		command = { type = sleepevent which = 492137 }
		command = { type = sleepevent which = 492138 }
		command = { type = sleepevent which = 492139 }
		command = { type = sleepevent which = 492140 }
		command = { type = sleepevent which = 492141 }
		command = { type = sleepevent which = 492142 }
		command = { type = sleepevent which = 492143 }
		command = { type = sleepevent which = 492144 }
		command = { type = sleepevent which = 492145 }
		command = { type = sleepevent which = 492146 }
		command = { type = gain_tech which = 13417 }
	}
	action_d = {
		name = CEVTACTD_492130
		command = { type = gain_tech which = 13417 }
	}
}

#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492131
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1833 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492131
	desc = CEVTDESC_492131

	style = 0

	date = { day = 7 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = land_fort which = 1833 value = 2 }
		command = { type = coastal_fort which = 1833 value = 2 }
		command = { type = flak which = 1833 value = 2 }
		command = { type = industry which = 1833 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492132
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1834 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492132
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = land_fort which = 1834 value = 2 }
		command = { type = coastal_fort which = 1834 value = 2 }
		command = { type = flak which = 1834 value = 2 }
		command = { type = industry which = 1834 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492133
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1818 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492133
	desc = CEVTDESC_492131

	style = 0

	date = { day = 9 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = land_fort which = 1818 value = 2 }
		command = { type = coastal_fort which = 1818 value = 2 }
		command = { type = flak which = 1818 value = 2 }
		command = { type = industry which = 1818 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492134
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1819 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492134
	desc = CEVTDESC_492131

	style = 0

	date = { day = 10 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = land_fort which = 1819 value = 2 }
		command = { type = coastal_fort which = 1819 value = 2 }
		command = { type = flak which = 1819 value = 2 }
		command = { type = industry which = 1819 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492135
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1820 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492135
	desc = CEVTDESC_492131

	style = 0

	date = { day = 11 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = land_fort which = 1820 value = 2 }
		command = { type = coastal_fort which = 1820 value = 2 }
		command = { type = flak which = 1820 value = 2 }
		command = { type = industry which = 1820 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492136
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1821 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492136
	desc = CEVTDESC_492131

	style = 0

	date = { day = 12 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = land_fort which = 1821 value = 2 }
		command = { type = coastal_fort which = 1821 value = 2 }
		command = { type = flak which = 1821 value = 2 }
		command = { type = industry which = 1821 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492137
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492137
	desc = CEVTDESC_492131

	style = 0

	date = { day = 13 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = land_fort which = 1822 value = 3 }
		command = { type = coastal_fort which = 1822 value = 3 }
		command = { type = flak which = 1822 value = 3 }
		command = { type = industry which = 1822 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492138
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1823 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492138
	desc = CEVTDESC_492131

	style = 0

	date = { day = 14 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = land_fort which = 1823 value = 2 }
		command = { type = coastal_fort which = 1823 value = 2 }
		command = { type = flak which = 1823 value = 2 }
		command = { type = industry which = 1823 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492139
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1824 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492139
	desc = CEVTDESC_492131

	style = 0

	date = { day = 15 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = land_fort which = 1824 value = 2 }
		command = { type = coastal_fort which = 1824 value = 2 }
		command = { type = flak which = 1824 value = 2 }
		command = { type = industry which = 1824 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492140
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1825 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492140
	desc = CEVTDESC_492131

	style = 0

	date = { day = 16 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = land_fort which = 1825 value = 2 }
		command = { type = coastal_fort which = 1825 value = 2 }
		command = { type = flak which = 1825 value = 2 }
		command = { type = industry which = 1825 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492141
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1681 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492141
	desc = CEVTDESC_492131

	style = 0

	date = { day = 17 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = land_fort which = 1681 value = 2 }
		command = { type = coastal_fort which = 1681 value = 2 }
		command = { type = flak which = 1681 value = 2 }
		command = { type = industry which = 1681 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492142
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1682 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492142
	desc = CEVTDESC_492131

	style = 0

	date = { day = 18 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = land_fort which = 1682 value = 2 }
		command = { type = coastal_fort which = 1682 value = 2 }
		command = { type = flak which = 1682 value = 2 }
		command = { type = industry which = 1682 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492143
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1683 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492143
	desc = CEVTDESC_492131

	style = 0

	date = { day = 19 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = land_fort which = 1683 value = 2 }
		command = { type = coastal_fort which = 1683 value = 2 }
		command = { type = flak which = 1683 value = 2 }
		command = { type = industry which = 1683 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492144
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1684 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492144
	desc = CEVTDESC_492131

	style = 0

	date = { day = 20 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = land_fort which = 1684 value = 2 }
		command = { type = coastal_fort which = 1684 value = 2 }
		command = { type = flak which = 1684 value = 2 }
		command = { type = industry which = 1684 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492145
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1688 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492145
	desc = CEVTDESC_492131

	style = 0

	date = { day = 21 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = land_fort which = 1688 value = 1 }
		command = { type = coastal_fort which = 1688 value = 4 }
		command = { type = flak which = 1688 value = 2 }
		command = { type = industry which = 1688 value = -4 } 
	}
}




#####################################################################################
# Militia mobilisation - TOKYO DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492146
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = tokyo_defense
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 22 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = infantry value = 1 when = 1822 }
		command = { type = add_division which = infantry value = 2 when = 1822 }
		command = { type = land_fort which = 1822 value = 5 }
		command = { type = coastal_fort which = 1822 value = 5 }
		command = { type = flak which = 1822 value = 5 }
		command = { type = industry which = 1822 value = -14 } 
	}
}





#####################################################################################
# Militia mobilisation - QUALITY DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492147
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = army_defense
		random = 25
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 23 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = infantry value = 1 }
		command = { type = add_division which = infantry value = 1 }
		command = { type = add_division which = infantry value = 2 }
		command = { type = add_division which = infantry value = 2 }
		command = { type = land_fort which = 1822 value = 2 }
		command = { type = coastal_fort which = 1822 value = 1 }
		command = { type = flak which = 1822 value = 2 }
		command = { type = industry which = 1822 value = -3 } 
	}
}


#####################################################################################
# Militia mobilisation - QUALITY DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492148
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = army_defense
		random = 25
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 24 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = infantry value = 3 }
		command = { type = add_division which = infantry value = 3 }
		command = { type = add_division which = infantry value = 4 }
		command = { type = add_division which = infantry value = 4 }
		command = { type = land_fort which = 1822 value = 1 }
		command = { type = coastal_fort which = 1822 value = 1 }
		command = { type = flak which = 1822 value = 1 }
		command = { type = industry which = 1822 value = -2 } 
	}
}


#####################################################################################
# Militia mobilisation - QUALITY DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492149
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = army_defense
		random = 25
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 25 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = infantry value = 2 }
		command = { type = add_division which = infantry value = 2 }
		command = { type = add_division which = infantry value = 3 }
		command = { type = add_division which = infantry value = 3 }
		command = { type = land_fort which = 1822 value = 1 }
		command = { type = coastal_fort which = 1822 value = 1 }
		command = { type = flak which = 1822 value = 1 }
		command = { type = industry which = 1822 value = -2 } 
	}
}


### Minister events

event = { 
	id = 1500180
	random = no 
	country = JAP 

	trigger = {
		ai = yes
	}

	name = AI_EVENT 
	desc = "" 
	style = 0 

	date = { day = 3 month = january year = 1937 } 


	action_a = { 
		command = { type = armamentminister which = 5032 } # Yoshino Shinji
		command = { type = dissent value = -1 }
	} 
}


event = { 
	id = 1500181
	random = no 
	country = JAP 

	trigger = {
		ai = yes
	}

	name = AI_EVENT 
	desc = "" 
	style = 0 

	date = { day = 3 month = january year = 1936 } 


	action_a = { 
		command = { type = ministerofsecurity which = 5120 } # Iwasa Rokuro
		command = { type = dissent value = -1 }
	} 
}

event = { 
	id = 1500182
	random = no 
	country = JAP 

	trigger = {
		ai = yes
	}

	name = AI_EVENT 
	desc = "" 
	style = 0 

	date = { day = 3 month = january year = 1936 } 


	action_a = { 
		command = { type = ministerofintelligence which = 5151 } # Takasu Shiro
		command = { type = dissent value = -1 }
	} 
}

#############################################
# Soviet-Japanese Neutrality Treaty (Phil K)
#############################################

# -------------------- Treaty Proposal ------------------------

event = {
	id = 492037 # 9000000
	random = no
	country = JAP
	
	trigger = {
		war = {country = SOV country = JAP }
		alliance = {country = GER country = JAP }
	}

	name = CEVTNAME_492037
	desc = CEVTDESC_492037
	style = 0

	date = { day = 1 month = january year = 1936 } 
	offset = 4
	deathdate = { day = 30 month = december year = 1945 }

	action_a = {
		name = CEVTACTA_492037
		command = { type = trigger which = 222111 }
	}
	action_b = {
		name = CEVTACTB_492037
		command = { type = trigger which = 222123 }
	}
}

event = {
	id = 492038 # 9000002
	random = no
	country = JAP
	
	# Triggered by Soviet Treaty Acceptance

	name = CEVTNAME_492038 
	desc = ""
	style = 0

	action_a = {
		name = CEVTACTA_492038
		command = { type = peace which = SOV value = 1 }
		command = { type = peace which = MON value = 1 }
		command = { type = peace which = TAN value = 1 }
		command = { type = trigger which = 952095 }
		command = { type = trigger which = 952096 }
		command = { type = trigger which = 1152009 }
	}
}

# --------------------------- Persistent Neutralizing Events String ---------------------------------

event = {
	id = 492039 # 9000003
	random = no
	persistent = yes
	country = JAP
	
	# Triggered by Soviet Treaty Observance

	name = CEVTNAME_492039 
	desc = CEVTDESC_492039
	style = 0

	action_a = {
		name = CEVTACTA_492039
		command = { type = peace which = SOV value = 1 }
		command = { type = peace which = MON value = 1 }
		command = { type = peace which = TAN value = 1 }
		command = { type = trigger which = 952095 }
		command = { type = trigger which = 952096 }
		command = { type = trigger which = 1152009 }
	}
	action_b = {
		name = CEVTACTB_492039
		command = { type = trigger which = 222123 }
	}
}

#########################################################################
#  Bonin evacuation
#########################################################################
event = { 
	id = 492297
	random = no
	country = JAP
	
	name = CEVTNAME_492297 # Bonin Evacuation
	desc = CEVTDESC_492297 # As Japan went to war against the Allies the population of the Bonin islands (some 7700 people) were evacuated to the Home Isles to protect them from bombing or other hardships in the coming war.  
	style = 0

	trigger = {
		OR = {
		event = 492050 # Automedon
		war = { country = JAP country = USA }
		war = { country = JAP country = ENG }
		}
	}

        date = { day = 0 month = january year = 1936 }
        offset = 30
	deathdate = { day = 30 month = december year = 1937 }

	action_a = {
		name = CEVTACTA_492297 # Evacuate all civilians
		command = { type = supplies value = -250 } 
	}
	action_b = {
		name = CEVTACTB_492297 # This is not needed
		command = { type = dissent value = 0.5 } # Not a popular decision
	}
}


###########################################
# Military projects in the Pacific
###########################################
event = { 
	id = 492298
	random = no
	country = JAP
	
	trigger = {
		OR = {
		event = 492050 # Germans hand over Automedon
		war = { country = JAP country = USA }
		war = { country = JAP country = ENG }
		}
	}

	name = CEVTNAME_492298 # Preparing defences in the Pacific
	desc = CEVTDESC_492298 # With the developing threat in the Pacific theatre the Army has requested resources for construction projects on several islands and atolls.  New airstrips, improved harbours, coast artillery and bunker complexes will ensure our ability to protect our bases and project power in the Pacific.  The Navy has raised some objections to this plan, stating that only a few new harbour facilities are required and that the resources should instead be used on expanding the navy.
	style = 0

	date = { year = 1936 month = january day = 0 }
	offset = 15
	deathdate = { year = 1959 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492298 # Send labour battallions and resources
		command = { type = manpowerpool value = -20 }			
		command = { type = supplies value = -500 }
		command = { type = coalpool value = -1000 }
		command = { type = steelpool value = -500 }
		command = { type = oilpool value = -250 }
		command = { type = industry which = 1998 value = 1 } 
		command = { type = industry which = 2002 value = 1 } 
		command = { type = industry which = 2035 value = 1 } 
		command = { type = industry which = 1919 value = 1 } 
		command = { type = industry which = 1909 value = 1 } 
		command = { type = industry which = 1923 value = 1 } 
		command = { type = industry which = 1903 value = 1 } 
		command = { type = industry which = 1899 value = 1 } 
		command = { type = industry which = 1894 value = 1 } 
		command = { type = industry which = 1912 value = 1 } 
		command = { type = industry which = 1915 value = 1 } 
		command = { type = industry which = 1937 value = 1 } 
		command = { type = warentry which = USA value = 2 }		# US reaction 
	}
	action_b = {
		name = CEVTACTB_492298 # Limit the cost of this venture
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }
		command = { type = coalpool value = -400 }
		command = { type = steelpool value = -200 }
		command = { type = oilpool value = -100 }
		command = { type = industry which = 2035 value = 1 } 
		command = { type = industry which = 1919 value = 1 } 
		command = { type = industry which = 1894 value = 1 } 
		command = { type = industry which = 1812 value = 1 } 
		command = { type = industry which = 1937 value = 1 } 
		command = { type = warentry which = USA value = 1 }		# US reaction
	}
	action_c = {
		name = CEVTACTC_492298 # Strengthen the Navy instead
		command = { type = manpowerpool value = -4 }			
		command = { type = supplies value = -100 }
		command = { type = coalpool value = -200 }
		command = { type = steelpool value = -100 }
		command = { type = industry which = 1919 value = 1 } 
		command = { type = industry which = 2035 value = 1 } 
		command = { type = dissent value = 0.25 }			# Army is unhappy
		command = { type = sleepevent which = 322476 } # US reaction event slept - Engineer
	}
}

###########################################
# Military projects against the Soviets
###########################################
event = { 
	id = 492299
	random = no
	country = JAP
	
	trigger = {
		OR = {
		war = { country = JAP country = SOV }
		event = 492002 # Japan defeated at Khalkin Ghol
		}
	}

	name = CEVTNAME_492299 # Preparing defences against the Soviet forces
	desc = CEVTDESC_492299 # The threat of the Soviet Union was always a major factor in Japanese planning.  Recent events have forced a re-evaluation of defences on some of the northern island chains and it's been proposed to send several labour battallions to begin construction of AA emplacements, coastal artillery bunkers and other defences to improve the ability of the Army to hold these outposts.
	style = 0

	date = { year = 1936 month = january day = 0 }
	offset = 15
	deathdate = { year = 1959 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492299 # Send labour battallions and resources
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -150 }
		command = { type = coalpool value = -300 }
		command = { type = steelpool value = -150 }
		command = { type = oilpool value = -50 }
		command = { type = industry which = 1841 value = 1 } 
		command = { type = industry which = 1839 value = 1 } 
		command = { type = industry which = 1835 value = 1 } 
		command = { type = industry which = 1836 value = 1 } 
	}
	action_b = {
		name = CEVTACTB_492299 # Carry out an immediate, one time improvement only
		command = { type = manpowerpool value = -3 }			
		command = { type = supplies value = -200 }
		command = { type = coalpool value = -400 }
		command = { type = steelpool value = -200 }
		command = { type = flak which = 1841 value = 1 }
		command = { type = flak which = 1839 value = 1 }
		command = { type = flak which = 1835 value = 1 }
		command = { type = flak which = 1836 value = 1 }
		command = { type = coastal_fort which = 1841 value = 1 }
		command = { type = coastal_fort which = 1839 value = 1 }
		command = { type = coastal_fort which = 1835 value = 1 }
		command = { type = coastal_fort which = 1836 value = 1 }
	}
	action_c = {
		name = CEVTACTC_492299 # This project is not necessary
		command = { } 
	}
}


############################# 
# Occupation policy in China
# Event has been revised to reduce manpower effect.  Japanese manpower is approx 10-12 / months
# and original effects were too high, wrecking any chances of expansion.
###########################
event = { 
	id = 492200
	random = no
	country = JAP
	
	trigger = {
		OR = {
			event = 1500084 # Human player 1936 scenario
			event = 1500284 # Human player 1939 scenario
		}
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	date = { year = 1936 month = january day = 0 }
	offset = 30
	deathdate = { year = 1959 month = december day = 29 }

	name = CEVTNAME_492200 # Occupation policy in Japan
	desc = CEVTDESC_492200 # When the China Incident first began few would have thought that Japan would one day extend control over all of China, yet this has now come to pass and our influence in Asia is growing as other governments acknowledge our strength.  The KMT has been reduced to nothing more than roving bandits and Japanese garrisons are being established all over the Chinese mainland.  It's critical that sufficient troops are maintained in China to prevent the KMT or Communist leadership to reform and organise mass uprisings against the occupation forces.
	style = 0
	
	action_a = {
		name = CEVTACTA_492200 # Establish strong garrisons in the cities
		command = { type = influence value = 6 }     			# Japan gains much prestige in Asia
		command = { type = dissent value = -10 }			# a great victory for the Imperial Army
		command = { type = manpowerpool value = -120 }			# 1/4 million troops to police 1/2 billion Chinese, reduced MP effect for 2nd line troops
		# command = { type = warentry which = USA value = 6 }		# Chinese lobby is outraged  See US Reaction Event
		command = { type = industry which = 1822 value = 5 } 		# Tokyo. Home Isles benefit from occupation
		command = { type = industry which = 1698 value = 5 } 		# Shanghai. Major Japanese centre.
		command = { type = industry which = 1704 value = 5 } 		# Guangzhou. Major Japanese centre
		command = { type = land_fort which = 1563 value = 1 }
		command = { type = land_fort which = 1698 value = 1 }
		command = { type = land_fort which = 1704 value = 1 }
		command = { type = coastal_fort which = 1698 value = 1 }
		command = { type = coastal_fort which = 1724 value = 1 }
		command = { type = sleepevent  which = 492223 } # B CHOICE EFFECT
		command = { type = sleepevent  which = 492224 } 
		command = { type = sleepevent  which = 492225 } 
		command = { type = sleepevent  which = 492226 } 
		command = { type = sleepevent  which = 492227 } 
		command = { type = sleepevent  which = 492228 }
		command = { type = sleepevent  which = 492229 } 
		command = { type = sleepevent  which = 492230 } 
		command = { type = sleepevent  which = 492231 } 
		command = { type = sleepevent  which = 492232 } 
		command = { type = sleepevent  which = 492233 } # B CHOICE EFFECT 
		command = { type = sleepevent  which = 492234 } # C CHOICE EFFECT
		command = { type = sleepevent  which = 492235 }
		command = { type = sleepevent  which = 492236 }
		command = { type = sleepevent  which = 492237 }
		command = { type = sleepevent  which = 492238 }
		command = { type = sleepevent  which = 492239 }
		command = { type = sleepevent  which = 492240 }
		command = { type = sleepevent  which = 492241 }
		command = { type = sleepevent  which = 492242 }
		command = { type = sleepevent  which = 492243 }
		command = { type = sleepevent  which = 492244 }
		command = { type = sleepevent  which = 492245 }
		command = { type = sleepevent  which = 492246 }
		command = { type = sleepevent  which = 492247 }
		command = { type = sleepevent  which = 492248 }
		command = { type = sleepevent  which = 492249 }
		command = { type = sleepevent  which = 492250 }
		command = { type = sleepevent  which = 492251 }
		command = { type = sleepevent  which = 492252 }
		command = { type = sleepevent  which = 492253 }
		command = { type = sleepevent  which = 492254 }
		command = { type = sleepevent  which = 492255 } # C CHOICE EFFECT

	}
	action_b = {
		name = CEVTACTB_492200 # Establish strong garrisons in cities and provinces
		command = { type = influence value = 6 }     			# Japan gains much prestige in Asia
		command = { type = dissent value = -10 }			# a great victory for the Imperial Army
		command = { type = manpowerpool value = -240 }			# 1/2 million troops to police 1/2 billion Chinese, reduced MP effect for 2nd line troops
		# command = { type = warentry which = USA value = 6 }		# Chinese lobby is outraged
		command = { type = industry which = 1822 value = 5 } 		# Tokyo. Home Isles benefit from occupation
		command = { type = industry which = 1698 value = 5 } 		# Shanghai. Major Japanese centre.
		command = { type = industry which = 1704 value = 5 } 		# Guangzhou. Major Japanese centre
		command = { type = industry which = 1724 value = 5 } 		# Haikou. Major Japanese centre.
		command = { type = industry which = 1695 value = 5 } 		# Nanjing. Major Japanese centre
		command = { type = land_fort which = 1563 value = 2 }
		command = { type = land_fort which = 1698 value = 2 }
		command = { type = land_fort which = 1704 value = 2 }
		command = { type = land_fort which = 1724 value = 2 }
		command = { type = land_fort which = 1695 value = 2 }
		command = { type = coastal_fort which = 1698 value = 2 }
		command = { type = coastal_fort which = 1724 value = 2 }
		command = { type = sleepevent  which = 492201 }  # A CHOICE EFFECT
		command = { type = sleepevent  which = 492202 } 
		command = { type = sleepevent  which = 492203 } 
		command = { type = sleepevent  which = 492204 } 
		command = { type = sleepevent  which = 492205 } 
		command = { type = sleepevent  which = 492206 } 
		command = { type = sleepevent  which = 492207 } 
		command = { type = sleepevent  which = 492208 } 
		command = { type = sleepevent  which = 492209 } 
		command = { type = sleepevent  which = 492210 } 
		command = { type = sleepevent  which = 492211 } 
		command = { type = sleepevent  which = 492212 } 
		command = { type = sleepevent  which = 492213 } 
		command = { type = sleepevent  which = 492214 } 
		command = { type = sleepevent  which = 492215 } 
		command = { type = sleepevent  which = 492216 } 
		command = { type = sleepevent  which = 492217 } 
		command = { type = sleepevent  which = 492218 } 
		command = { type = sleepevent  which = 492219 } 
		command = { type = sleepevent  which = 492220 } 
		command = { type = sleepevent  which = 492221 } 
		command = { type = sleepevent  which = 492222 }  # A CHOICE EFFECT
		command = { type = sleepevent  which = 492234 } # C CHOICE EFFECT
		command = { type = sleepevent  which = 492235 }
		command = { type = sleepevent  which = 492236 }
		command = { type = sleepevent  which = 492237 }
		command = { type = sleepevent  which = 492238 }
		command = { type = sleepevent  which = 492239 }
		command = { type = sleepevent  which = 492240 }
		command = { type = sleepevent  which = 492241 }
		command = { type = sleepevent  which = 492242 }
		command = { type = sleepevent  which = 492243 }
		command = { type = sleepevent  which = 492244 }
		command = { type = sleepevent  which = 492245 }
		command = { type = sleepevent  which = 492246 }
		command = { type = sleepevent  which = 492247 }
		command = { type = sleepevent  which = 492248 }
		command = { type = sleepevent  which = 492249 }
		command = { type = sleepevent  which = 492250 }
		command = { type = sleepevent  which = 492251 }
		command = { type = sleepevent  which = 492252 }
		command = { type = sleepevent  which = 492253 }
		command = { type = sleepevent  which = 492254 }
		command = { type = sleepevent  which = 492255 } # C CHOICE EFFECT
	}
	action_c = {
		name = CEVTACTC_492200 # Establish minimal garrisons in key cities
		command = { type = influence value = 6 }     			# Japan gains much prestige in Asia
		command = { type = dissent value = -10 }			# a great victory for the Imperial Army
		command = { type = manpowerpool value = -60 }			# 120.000 troops to police 1/2 billion Chinese, reduced MP effect for 2nd line troops
		# command = { type = warentry which = USA value = 6 }		# Chinese lobby is outraged
		command = { type = industry which = 1698 value = 1 } 		# Shanghai. Major Japanese centre.
		command = { type = industry which = 1704 value = 1 } 		# Guangzhou. Major Japanese centre
		command = { type = coastal_fort which = 1698 value = 1 }
		command = { type = coastal_fort which = 1724 value = 1 }
		command = { type = sleepevent  which = 492201 }  # A CHOICE EFFECT
		command = { type = sleepevent  which = 492202 } 
		command = { type = sleepevent  which = 492203 } 
		command = { type = sleepevent  which = 492204 } 
		command = { type = sleepevent  which = 492205 } 
		command = { type = sleepevent  which = 492206 } 
		command = { type = sleepevent  which = 492207 } 
		command = { type = sleepevent  which = 492208 } 
		command = { type = sleepevent  which = 492209 } 
		command = { type = sleepevent  which = 492210 } 
		command = { type = sleepevent  which = 492211 } 
		command = { type = sleepevent  which = 492212 } 
		command = { type = sleepevent  which = 492213 } 
		command = { type = sleepevent  which = 492214 } 
		command = { type = sleepevent  which = 492215 } 
		command = { type = sleepevent  which = 492216 } 
		command = { type = sleepevent  which = 492217 } 
		command = { type = sleepevent  which = 492218 } 
		command = { type = sleepevent  which = 492219 } 
		command = { type = sleepevent  which = 492220 } 
		command = { type = sleepevent  which = 492221 } 
		command = { type = sleepevent  which = 492222 }  # A CHOICE EFFECT
		command = { type = sleepevent  which = 492223 }  # B CHOICE EFFECT
		command = { type = sleepevent  which = 492224 } 
		command = { type = sleepevent  which = 492225 } 
		command = { type = sleepevent  which = 492226 } 
		command = { type = sleepevent  which = 492227 } 
		command = { type = sleepevent  which = 492228 }
		command = { type = sleepevent  which = 492229 } 
		command = { type = sleepevent  which = 492230 } 
		command = { type = sleepevent  which = 492231 } 
		command = { type = sleepevent  which = 492232 } 
		command = { type = sleepevent  which = 492233 } # B CHOICE EFFECT 
	}
# D option still in development
#	action_d = { # as per B choice but reduced manpower effects, increased supply cost for aid + risk of CHI
#		name = CEVTACTD_492200 # Impress locals to form security forces
#		command = { type = influence value = 6 }     			# Japan gains much prestige in Asia
#		command = { type = dissent value = -10 }			# a great victory for the Imperial Army
#		command = { type = manpowerpool value = -40 }			# 60.000 troops to lead mainly Chinese force, half MP effect for 2nd line troops
#		command = { type = warentry which = USA value = 6 }		# Chinese lobby is outraged
#		command = { type = industry which = 1698 value = 1 } 		# Shanghai. Major Japanese centre.
#	}
}

###########################################
# Section 1 (A Choice)
#
###########################################
# Unrest in China  - Cities are garrisoned
# 1937
###########################################
event = { 
	id = 492201
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1937 month = january day = 0 }
	offset = 30
	deathdate = { year = 1937 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }			
		command = { type = supplies value = -100 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1937
###########################################
event = { 
	id = 492202
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1937 month = january day = 0 }
	offset = 30
	deathdate = { year = 1937 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }
		command = { type = supplies value = -100 }			
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }
		command = { type = supplies value = -50 }			
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1938
###########################################
event = { 
	id = 492203
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1938 month = january day = 0 }
	offset = 30
	deathdate = { year = 1938 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }
		command = { type = supplies value = -100 }			
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1938
###########################################
event = { 
	id = 492204
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1938 month = january day = 0 }
	offset = 30
	deathdate = { year = 1938 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1939
###########################################
event = { 
	id = 492205
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1939 month = january day = 0 }
	offset = 30
	deathdate = { year = 1939 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }		
		command = { type = supplies value = -50 }	
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1939
###########################################
event = { 
	id = 492206
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1939 month = january day = 0 }
	offset = 30
	deathdate = { year = 1939 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }			
		command = { type = supplies value = -100 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }		
		command = { type = supplies value = -50 }	
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1940
###########################################
event = { 
	id = 492207
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1940 month = january day = 0 }
	offset = 30
	deathdate = { year = 1940 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1940
###########################################
event = { 
	id = 492208
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1940 month = january day = 0 }
	offset = 30
	deathdate = { year = 1940 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1941
###########################################
event = { 
	id = 492209
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1941 month = january day = 0 }
	offset = 30
	deathdate = { year = 1941 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }
		command = { type = supplies value = -100 }			
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1941
###########################################
event = { 
	id = 492210
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1941 month = january day = 0 }
	offset = 30
	deathdate = { year = 1941 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }
		command = { type = supplies value = -100 }			
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1942
###########################################
event = { 
	id = 492211
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1942 month = january day = 0 }
	offset = 30
	deathdate = { year = 1942 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1942
###########################################
event = { 
	id = 492212
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1942 month = january day = 0 }
	offset = 30
	deathdate = { year = 1942 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1943
###########################################
event = { 
	id = 492213
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1943 month = january day = 0 }
	offset = 30
	deathdate = { year = 1943 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1943
###########################################
event = { 
	id = 492214
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1943 month = january day = 0 }
	offset = 30
	deathdate = { year = 1943 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1944
###########################################
event = { 
	id = 492215
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1944 month = january day = 0 }
	offset = 30
	deathdate = { year = 1944 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1944
###########################################
event = { 
	id = 492216
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1944 month = january day = 0 }
	offset = 30
	deathdate = { year = 1944 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }	
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1945
###########################################
event = { 
	id = 492217
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1945 month = january day = 0 }
	offset = 30
	deathdate = { year = 1945 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1945
###########################################
event = { 
	id = 492218
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1945 month = january day = 0 }
	offset = 30
	deathdate = { year = 1945 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }
		command = { type = supplies value = -100 }			
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1946
###########################################
event = { 
	id = 492219
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1946 month = january day = 0 }
	offset = 30
	deathdate = { year = 1946 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1946
###########################################
event = { 
	id = 492220
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1946 month = january day = 0 }
	offset = 30
	deathdate = { year = 1946 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1947
###########################################
event = { 
	id = 492221
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492201 # Unrest in China
	desc = CEVTDESC_492201 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1947 month = january day = 0 }
	offset = 30
	deathdate = { year = 1947 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }			
		command = { type = supplies value = -100 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1947
###########################################
event = { 
	id = 492222
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492202 # Unrest in China
	desc = CEVTDESC_492202 # The Japanese policy of maintaining strong control only in the major cities gave the KMT and Communists a relatively free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation force.  This would often result in strikes, attacks on police stations or other forms of resistance and as time passed insurgents sought to engage Japanese forces even within the largest cities with mortar attacks on barracks or sudden attacks on soldiers travelling alone.  The response from the occupation forces was often swift and violent, yet the resistance was not quelled.
	style = 0

	date = { year = 1947 month = january day = 0 }
	offset = 30
	deathdate = { year = 1947 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492201 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -20 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492201 # Withdraw from exposed areas and reinforce city garrisons
		command = { type = manpowerpool value = -5 }			
		command = { type = supplies value = -50 }
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 1 }				# insurgency grows stronger
	}
	action_c = {
		name = CEVTACTC_492201 # Appease the insurgents with concessions
		command = { type = influence value = -2 }			# loss of face
		command = { type = supplies value = -200 }
		command = { type = dissent value = 0.5 }			# not a popular method with Army leaders
	}
}

###########################################
# Section 2 (B Choice)
#
###########################################
# Unrest in China  - City+country garrison
# 1937
###########################################
event = { 
	id = 492223
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1937 month = january day = 0 }
	offset = 30
	deathdate = { year = 1937 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1938
###########################################
event = { 
	id = 492224
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1938 month = january day = 0 }
	offset = 30
	deathdate = { year = 1938 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1939
###########################################
event = { 
	id = 492225
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1939 month = january day = 0 }
	offset = 30
	deathdate = { year = 1939 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1940
###########################################
event = { 
	id = 492226
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1940 month = january day = 0 }
	offset = 30
	deathdate = { year = 1940 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1941
###########################################
event = { 
	id = 492227
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1941 month = january day = 0 }
	offset = 30
	deathdate = { year = 1941 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}



###########################################
# Unrest in China  - City+country garrison
# 1942
###########################################
event = { 
	id = 492228
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1942 month = january day = 0 }
	offset = 30
	deathdate = { year = 1942 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1943
###########################################
event = { 
	id = 492229
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1943 month = january day = 0 }
	offset = 30
	deathdate = { year = 1943 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1944
###########################################
event = { 
	id = 492230
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1944 month = january day = 0 }
	offset = 30
	deathdate = { year = 1944 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1945
###########################################
event = { 
	id = 492231
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1945 month = january day = 0 }
	offset = 30
	deathdate = { year = 1945 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1946
###########################################
event = { 
	id = 492232
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1946 month = january day = 0 }
	offset = 30
	deathdate = { year = 1946 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Unrest in China  - City+country garrison
# 1947
###########################################
event = { 
	id = 492233
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 7
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492223 # Unrest in China
	desc = CEVTDESC_492223 # Strong Japanese garrisons both in the cities and the countryside exerted a good level of control over the local populace, although inevitably there was some incidents every year where trouble flared up and required additional resources to quell.  The source of the trouble was usually Communist agitators in the countryside while in the cities it was KMT supporters seeking to return to power.
	style = 0

	date = { year = 1947 month = january day = 0 }
	offset = 30
	deathdate = { year = 1947 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492202 # Replace casualties but send no more troops
		command = { type = manpowerpool value = -2 }			
		command = { type = supplies value = -50 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492202 # Send more troops to enforce our rule
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -100 }		
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_c = {
		name = CEVTACTC_492202 # Ignore the problem
		command = { type = dissent value = 1 }				# insurgency grows in China, Army is unhappy
	}
}


###########################################
# Section 3 (C Choice)
#
###########################################
# Unrest in China  - Minimal garrisons
# 1937
###########################################
event = { 
	id = 492234
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}

	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1937 month = january day = 0 }
	offset = 30
	deathdate = { year = 1937 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1937
###########################################
event = { 
	id = 492235
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1937 month = january day = 0 }
	offset = 30
	deathdate = { year = 1937 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1938
###########################################
event = { 
	id = 492236
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1938 month = january day = 0 }
	offset = 30
	deathdate = { year = 1938 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1938
###########################################
event = { 
	id = 492237
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1938 month = january day = 0 }
	offset = 30
	deathdate = { year = 1938 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1939
###########################################
event = { 
	id = 492238
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1939 month = january day = 0 }
	offset = 30
	deathdate = { year = 1939 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1939
###########################################
event = { 
	id = 492239
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1939 month = january day = 0 }
	offset = 30
	deathdate = { year = 1939 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1940
###########################################
event = { 
	id = 492240
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1940 month = january day = 0 }
	offset = 30
	deathdate = { year = 1940 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1940
###########################################
event = { 
	id = 492241
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1940 month = january day = 0 }
	offset = 30
	deathdate = { year = 1940 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1941
###########################################
event = { 
	id = 492242
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1941 month = january day = 0 }
	offset = 30
	deathdate = { year = 1941 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1941
###########################################
event = { 
	id = 492243
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1941 month = january day = 0 }
	offset = 30
	deathdate = { year = 1941 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1942
###########################################
event = { 
	id = 492244
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1942 month = january day = 0 }
	offset = 30
	deathdate = { year = 1942 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1942
###########################################
event = { 
	id = 492245
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1942 month = january day = 0 }
	offset = 30
	deathdate = { year = 1942 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1943
###########################################
event = { 
	id = 492246
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1943 month = january day = 0 }
	offset = 30
	deathdate = { year = 1943 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1943
###########################################
event = { 
	id = 492247
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1943 month = january day = 0 }
	offset = 30
	deathdate = { year = 1943 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1944
###########################################
event = { 
	id = 492248
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1944 month = january day = 0 }
	offset = 30
	deathdate = { year = 1944 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1944
###########################################
event = { 
	id = 492249
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1944 month = january day = 0 }
	offset = 30
	deathdate = { year = 1944 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1945
###########################################
event = { 
	id = 492250
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1945 month = january day = 0 }
	offset = 30
	deathdate = { year = 1945 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1945
###########################################
event = { 
	id = 492251
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1945 month = january day = 0 }
	offset = 30
	deathdate = { year = 1945 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1946
###########################################
event = { 
	id = 492252
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1946 month = january day = 0 }
	offset = 30
	deathdate = { year = 1946 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1946
###########################################
event = { 
	id = 492253
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1946 month = january day = 0 }
	offset = 30
	deathdate = { year = 1946 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1947
###########################################
event = { 
	id = 492254
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1947 month = january day = 0 }
	offset = 30
	deathdate = { year = 1947 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# Unrest in China  - Cities are garrisoned
# 1947
###########################################
event = { 
	id = 492255
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		random = 15
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492234 # Major unrest in China
	desc = CEVTDESC_492234 # The Japanese policy of maintaining only minimal garrisons in key cities gave the KMT and Communists a free hand in inciting villagers and townspeople in thousands of settlements against the Japanese occupation forces.  This quickly grew into a major resistance organisation with significant clandestine aid from foreign powers and attacks on Japanese forces became a regular occurrence.  While some resistance groups operated in reinforced company strength and sometimes co-ordinated attacks within a province, there was no cohesive organisation for forming units on the divisional scale or truly wresting control of entire provinces from the Japanese force.
	style = 0

	date = { year = 1947 month = january day = 0 }
	offset = 30
	deathdate = { year = 1947 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492234 # Send reinforcements at once
		command = { type = manpowerpool value = -30 }		
		command = { type = supplies value = -500 }
		command = { type = warentry which = USA value = 1 }		# US reaction to brutal rule
	}
	action_b = {
		name = CEVTACTB_492234 # Send replacements only
		command = { type = manpowerpool value = -10 }	
		command = { type = supplies value = -200 }		
		command = { type = influence value = -1 }     			# an embarassment
		command = { type = dissent value = 0.5 }			# insurgency grows stronger
		command = { type = setflag  which = china_rising_1 }
	}
	action_c = {
		name = CEVTACTC_492234 # Ignore the problem
		command = { type = influence value = -1 }			# loss of face
		command = { type = dissent value = 1 }				# not a popular method with Army leaders
		command = { type = setflag  which = china_rising_2 }
	}
}

###########################################
# China uprising!
#
###########################################
# Major unrest in China with no Japanese
# suppression leads to national rising
# 1937 basic risk
###########################################
event = { 
	id = 492256
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		flag = china_rising_1
		random = 5
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492256 # Chinese declare independence!
	desc = CEVTDESC_492256 # The inability of the Imperial Army in controlling the guerilla movements in China has finally reached a critical level and a major popular uprising is taking place in China.  Partisan units in several provinces have declared their loyalty to a single Warlord and he's called every man and woman to raise arms against the Japanese to win freedom once again from the 'foreign devils'.  Local garrisons in several provinces have been completely overrun and there's some reports indicating that the Chinese forces are receiving direct aid from Allied commando units.
	style = 0

	date = { year = 1937 month = january day = 0 }
	offset = 30
	deathdate = { year = 1937 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492256 # This is a disaster
		command = { type = influence value = -2 }  
		command = { type = dissent value = 1 }
		command = { type = independence which = CHI value = 1 }   		
		command = { type = trigger which = 522040 }
	}
}

###########################################
# Major unrest in China with no Japanese
# suppression leads to national rising
# 1937 double risk
###########################################
event = { 
	id = 492257
	random = no
	country = JAP
	
	trigger = {
		event = 492200
		flag = china_rising_2
		random = 10
		NOT = {
			exists = CHI
		}
		control = { province = 1698 data = JAP } # Shanghai
		control = { province = 1704 data = JAP } # Guangzhou
		control = { province = 1611 data = JAP } # Kunming
		control = { province = 1724 data = JAP } # Haikou
		control = { province = 1695 data = JAP } # Nanjing
	}


	name = CEVTNAME_492256 # Chinese declare independence!
	desc = CEVTDESC_492256 # The inability of the Imperial Army in controlling the guerilla movements in China has finally reached a critical level and a major popular uprising is taking place in China.  Partisan units in several provinces have declared their loyalty to a single Warlord and he's called every man and woman to raise arms against the Japanese to win freedom once again from the 'foreign devils'.  Local garrisons in several provinces have been completely overrun and there's some reports indicating that the Chinese forces are receiving direct aid from Allied commando units.
	style = 0

	date = { year = 1937 month = january day = 0 }
	offset = 30
	deathdate = { year = 1937 month = december day = 29 }
	
	action_a = {
		name = CEVTACTA_492256 # This is a disaster
		command = { type = influence value = -2 }  
		command = { type = dissent value = 1 }	
		command = { type = independence which = CHI value = 1 }  
		command = { type = trigger which = 522040 }
	}
}

#########################################################################
# Japanese Home Isles lost - Surrender
#########################################################################
event = { 
	id = 492040
	random = no
	country = JAP

	trigger = {
		random = 50
		OR = {
			war = { country = JAP country = USA }
			war = { country = JAP country = ENG }
			war = { country = JAP country = SOV }
		}
		NOT = {
			control = { province = 1681 data = JAP }
			control = { province = 1684 data = JAP }
			control = { province = 1683 data = JAP }
			control = { province = 1682 data = JAP }
			control	= { province = 1825 data = JAP }
			control = { province = 1824 data = JAP }
			control = { province = 1823 data = JAP }
			control = { province = 1821 data = JAP }
			control = { province = 1822 data = JAP }
			control = { province = 1820 data = JAP }
			control = { province = 1818 data = JAP }
			control = { province = 1819 data = JAP }
		}
	}


	name = CEVTNAME_492040
	desc = CEVTDESC_492040
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every 20 days
	deathdate = { day = 30 month = december year = 1999 } 

	action_a = {
		name = CEVTACTA_492040
		command = { type = trigger which = 492042 } 
	}
	action_b = {
		name = CEVTACTB_492040
		command = { type = dissent value = -5 } 
	}
}


#########################################################################
# Japanese Home Isles lost - Fight on
#########################################################################
event = { 
	id = 492041
	random = no
	country = JAP

	trigger = {
		random = 50
		OR = {
			war = { country = JAP country = USA }
			war = { country = JAP country = ENG }
			war = { country = JAP country = SOV }
		}
		NOT = {
			control = { province = 1681 data = JAP }
			control = { province = 1684 data = JAP }
			control = { province = 1683 data = JAP }
			control = { province = 1682 data = JAP }
			control	= { province = 1825 data = JAP }
			control = { province = 1824 data = JAP }
			control = { province = 1823 data = JAP }
			control = { province = 1821 data = JAP }
			control = { province = 1822 data = JAP }
			control = { province = 1820 data = JAP }
			control = { province = 1818 data = JAP }
			control = { province = 1819 data = JAP }
		}
	}


	name = CEVTNAME_492041
	desc = CEVTDESC_492041
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every 20 days
	deathdate = { day = 30 month = december year = 1999 } 

	action_a = {
		name = CEVTACTA_492041
		command = { type = dissent value = -5 } 
	}
	action_b = {
		name = CEVTACTB_492041
		command = { type = trigger which = 492042 } 
	}

}


#########################################################################
# Japanese de-mobilisation
#########################################################################
event = { 
	id = 492042
	random = no
	country = JAP

	# Triggered by Japanese surrender decision

	name = CEVTNAME_492042
	desc = CEVTDESC_492042

	style = 0

	action_a = {
		name = CEVTACTA_492042
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
		command = { type = delete_unit which = -1 } 
	}
}

#########################################################################
# New Hoi1 CORE 0.92 Events
# New Events
#
# Nakano School (by bestmajor)
#########################################################################
event = { 
	id = 492043
	random = no
	country = JAP

	date = { day = 6 month = july year = 1938 }

	name = "The Nakano School"
	desc = "In July 1938, after a number of attempts to penetrate the military of the Soviet Union had failed, and efforts to recruit White Russian had failed, Army leadership felt that a more 'systematic' approach to the training of intelligence operatives was required. Lt. Col. Shun Akigusa was instructed to organize the curriculum of a special training school, to be located in the 4th district of Nakano, Tokyo. A small school, over its history, the Nakano School had over 2500 graduates, who were trained in a variety of subject matters related to counterintelligence, military intelligence, covert operations, sabotage, foreign languages, and aikido, along with unconventional military techniques in general such as guerrilla warfare."

	style = 0

	action_a = {
		name = "Build the School"
		command = { type = manpowerpool value = -15 }	
		command = { type = supplies value = -3000 }
		command = { type = steelpool value = -2500 }	# construction etc	
		command = { type = setflag which = nakano_school }
	}
	action_b = {
		name = "Don't build the School"
		command = {  }
	}
}
#########################################################################
# IJA Tank School (by bestmajor) 
#########################################################################
event = { 
	id = 492044
	random = no
	country = JAP

	

	date = { day = 15 month = january year = 1936 }
	offset = 3
	deathdate = { day = 30 month = august year = 1939 } 

	name = "Build the IJA Tank School"
	desc = "In 1936, the Impoerial Japanese Army decided to build the Siping Tank School in Manchuria."

	style = 0

	action_a = {
		name = "Build the School"
		command = { type = manpowerpool value = -15 }	
		command = { type = supplies value = -5000 }	
		command = { type = steelpool value = -2500 }	# construction etc
		command = { type = trigger which = 492045 } 	# Manchu evt for IJA tank school
		command = { type = setflag which = tank_school }
	}
	action_b = {
		name = "Don't build the School"
		command = {  }
	}
}
#########################################################################
# IJA Tank School (by bestmajor) 
#########################################################################
event = { 
	id = 492045
	random = no
	country = MAN

	

	# Triggered by Japanese tank school 

	name = "The IJA Tank School"
	desc = "In 1936, the Impoerial Japanese Army decided to build the Siping Tank School in Manchuria."

	style = 0

	action_a = {
		name = "Welcome"	
		command = { type = infrastructure which = 1559 value = 5 }
	}
}
#########################################################################
# IJA Tank School (by bestmajor) 
#########################################################################
event = { 
	id = 100010001
	random = no
	country = JAP

	

	trigger = {
		flag = tank_school 
	} 

	date = { day = 10 month = march year = 1936 }
	offset = 3
	deathdate = { day = 30 month = august year = 1939 } 

	name = "The IJA Tank School Ready"
	desc = "In 1936, the Impoerial Japanese Army decided to build the Siping Tank School in Manchuria."

	style = 0

	action_a = {
		name = "Train the troops"		
		command = { type = gain_tech which = 11103 }	# motorized hqs
		command = { type = gain_tech which = 11518 }	# modern tank warfare
	}
}
#########################################################################
# IJA Nakano School (by bestmajor) 
#
# basic spy/intelligence techs (most of them should be there already. just to make sure that this level is reached in mid 38)
#
#########################################################################
event = { 
	id = 100010002
	random = no
	country = JAP

	

	trigger = {
		flag = nakano_school 
	} 

	date = { day = 25 month = august year = 1938 }
	offset = 3
	deathdate = { day = 30 month = august year = 1939 } 

	name = "Nakano School Ready"
	desc = "The Nakano School opens in Tokyo. This academy will help a lot."

	style = 0

	action_a = {
		name = "Excellent"	# many techs added because its likely that some have already been researched from game start in 1936 - mid 38	
		command = { type = gain_tech which = 3010 }	# Direction finding stations
		command = { type = gain_tech which = 3011 }	# Basic signals intercept vehicle
		command = { type = gain_tech which = 3104 }	# Basic Electromechanical Encryption Devices
		command = { type = gain_tech which = 3107 }	# Early Intelligence establishment
		command = { type = gain_tech which = 1206 }	# Basic Corps Signal Command System
		command = { type = gain_tech which = 1205 }	# Basic Divisional Signal Command System
		command = { type = gain_tech which = 1207 }	# Basic Army Signal Command System
		command = { type = gain_tech which = 1208 }	# Army Long-Range Recon Battalion
		command = { type = gain_tech which = 3207 }	# Basic Electromechanical Decryption Machines
	}
}
